Searched refs:fs_blend_support (Results 1 – 3 of 3) sorted by relevance
925 unsigned fs_blend_support; member
315 this->fs_blend_support = 0; in _mesa_glsl_parse_state()1931 shader->BlendSupport = state->fs_blend_support; in set_shader_inout_layout()
1609 state->fs_blend_support |= map[i].mask;