Searched refs:fs_write_all (Results 1 – 5 of 5) sorted by relevance
80 boolean fs_write_all; member
95 PRINT_UINT_MEMBER(fs_write_all); in print_shader_info()
1898 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; in r600_update_derived_state()
3683 shader->fs_write_all = ctx.info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] && in r600_shader_from_tgsi()3785 if (shader->fs_write_all && rscreen->b.chip_class >= EVERGREEN) in r600_shader_from_tgsi()4201 if (shader->fs_write_all && (rscreen->b.chip_class >= EVERGREEN)) { in r600_shader_from_tgsi()
348 sh_info().fs_write_all = true; in do_process_outputs()357 sh_info().fs_write_all = false; in do_process_outputs()842 if (sh_info().fs_write_all) { in do_finalize()856 if (sh_info().fs_write_all) in do_finalize()