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Searched refs:genLevelsIfNeeded (Results 1 – 1 of 1) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLGpu.cpp1934 auto genLevelsIfNeeded = [this](GrTexture* tex, const GrSamplerState& sampler) { in resolveAndGenerateMipMapsForProcessorTextures() local
1952 genLevelsIfNeeded(texture, primProc.textureSampler(sampler).samplerState()); in resolveAndGenerateMipMapsForProcessorTextures()
1960 genLevelsIfNeeded(textureSampler.peekTexture(), textureSampler.samplerState()); in resolveAndGenerateMipMapsForProcessorTextures()