Searched refs:genLevelsIfNeeded (Results 1 – 1 of 1) sorted by relevance
1934 auto genLevelsIfNeeded = [this](GrTexture* tex, const GrSamplerState& sampler) { in resolveAndGenerateMipMapsForProcessorTextures() local1952 genLevelsIfNeeded(texture, primProc.textureSampler(sampler).samplerState()); in resolveAndGenerateMipMapsForProcessorTextures()1960 genLevelsIfNeeded(textureSampler.peekTexture(), textureSampler.samplerState()); in resolveAndGenerateMipMapsForProcessorTextures()