Searched refs:geometryUniformSize (Results 1 – 6 of 6) sorted by relevance
/external/skqp/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 38 uint32_t geometryUniformSize, in GrVkPipelineState() argument 55 , fDataManager(uniforms, geometryUniformSize, fragmentUniformSize) { in GrVkPipelineState() 60 fGeometryUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, geometryUniformSize)); in GrVkPipelineState()
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D | GrVkPipelineStateDataManager.cpp | 14 uint32_t geometryUniformSize, in GrVkPipelineStateDataManager() argument 16 : fGeometryUniformSize(geometryUniformSize) in GrVkPipelineStateDataManager() 20 fGeometryUniformData.reset(geometryUniformSize); in GrVkPipelineStateDataManager()
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D | GrVkPipelineStateDataManager.h | 25 uint32_t geometryUniformSize,
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D | GrVkPipelineState.h | 49 uint32_t geometryUniformSize,
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateDataManager.h | 23 uint32_t geometryUniformSize,
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D | GrMtlPipelineStateDataManager.mm | 14 uint32_t geometryUniformSize, 16 : fGeometryUniformSize(geometryUniformSize) 20 fGeometryUniformData.reset(geometryUniformSize);
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