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Searched refs:getAppliedElementArrayBufferID (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp246 mStateManager->bindVertexArray(mVertexArrayID, getAppliedElementArrayBufferID()); in syncIndexData()
342 mStateManager->bindVertexArray(mVertexArrayID, getAppliedElementArrayBufferID()); in streamAttributes()
432 GLuint VertexArrayGL::getAppliedElementArrayBufferID() const in getAppliedElementArrayBufferID() function in rx::VertexArrayGL
723 mStateManager->bindVertexArray(mVertexArrayID, getAppliedElementArrayBufferID()); in syncState()
753 mStateManager->bindVertexArray(mVertexArrayID, getAppliedElementArrayBufferID()); in applyNumViewsToDivisor()
DVertexArrayGL.h49 GLuint getAppliedElementArrayBufferID() const;
DStateManagerGL.cpp1754 bindVertexArray(vaoGL->getVertexArrayID(), vaoGL->getAppliedElementArrayBufferID()); in syncState()