Searched refs:getBaseImageTarget (Results 1 – 2 of 2) sorted by relevance
148 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getMipmapMaxLevel()220 return getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getBaseLevelDesc()245 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeRequiredSamplerFormat()277 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeSamplerCompleteness()449 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeLevelCompleteness()498 TextureTarget TextureState::getBaseImageTarget() const in getBaseImageTarget() function in gl::TextureState1514 const ImageDesc &baseImageInfo = mState.getImageDesc(mState.getBaseImageTarget(), baseLevel); in generateMipmap()
180 TextureTarget getBaseImageTarget() const;