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Searched refs:getClientArraysBuffer (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DFrameCapture.h157 gl::AttribArray<std::vector<uint8_t>> &getClientArraysBuffer() { return mClientArraysBuffer; } in getClientArraysBuffer() function
DFrameCapture.cpp3635 replayContext.getClientArraysBuffer()[arrayIndex]; in replay()