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Searched refs:getConstantBuffer (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DShaderExecutable11.h59 angle::Result getConstantBuffer(const gl::Context *context,
DShaderExecutable11.cpp97 angle::Result UniformStorage11::getConstantBuffer(const gl::Context *context, in getConstantBuffer() function in rx::UniformStorage11
DStateManager11.cpp3329 ANGLE_TRY(shaderUniformStorage->getConstantBuffer(context, mRenderer, &shaderConstantBuffer)); in applyUniformsForShader()
3470 ANGLE_TRY(computeUniformStorage->getConstantBuffer(context, mRenderer, &constantBuffer)); in applyComputeUniforms()