Searched refs:getConstantBuffer (Results 1 – 3 of 3) sorted by relevance
59 angle::Result getConstantBuffer(const gl::Context *context,
97 angle::Result UniformStorage11::getConstantBuffer(const gl::Context *context, in getConstantBuffer() function in rx::UniformStorage11
3329 ANGLE_TRY(shaderUniformStorage->getConstantBuffer(context, mRenderer, &shaderConstantBuffer)); in applyUniformsForShader()3470 ANGLE_TRY(computeUniformStorage->getConstantBuffer(context, mRenderer, &constantBuffer)); in applyComputeUniforms()