Searched refs:getConstantFloat (Results 1 – 12 of 12) sorted by relevance
129 return fArguments[0]->getConstantFloat(); in getVecComponent()140 return arg.get()->getConstantFloat(); in getVecComponent()190 return col == row ? fArguments[0]->getConstantFloat() : 0.0; in getMatComponent()211 return arg->getConstantFloat(); in getMatComponent()
54 double getConstantFloat() const override { in getConstantFloat() function
89 virtual double getConstantFloat() const { in getConstantFloat() function
45 double getConstantFloat() const override { in getConstantFloat() function
82 virtual double getConstantFloat() const { in getConstantFloat() function
156 return this->getVecComponent(index).getConstantFloat(); in getFVecComponent()
793 Constant *GlobalContext::getConstantFloat(float ConstantFloat) { in getConstantFloat() function in Ice::GlobalContext845 return getConstantFloat(0); in getConstantZeroInternal()
244 Constant *getConstantFloat(float Value);
381 auto *Const = Ctx->getConstantFloat(Value); in Float32Constant()753 Func, InstArithmetic::Fsub, Dest, Ctx->getConstantFloat(0), Input)); in Unop()
155 return Ctx->getConstantFloat(CFP->getValueAPF().convertToFloat()); in convertConstant()
2878 FuncParser->setNextConstantID(getContext()->getConstantFloat(FpValue)); in ProcessRecord()
1270 …e(v->getType()) ? createConstantVector(c, T(v->getType())) : V(::context->getConstantFloat(-0.0f)); in createFNeg()1989 return V(::context->getConstantFloat(x)); in createConstantFloat()