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Searched refs:getContextID (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/
DContext.h347 ContextID id() const { return mState.getContextID(); } in id()
DTexture.cpp1791 if (contextState.getContextID() != mCompletenessCache.context || in isSamplerComplete()
1794 mCompletenessCache.context = context->getState().getContextID(); in isSamplerComplete()
DState.h104 ContextID getContextID() const { return mID; } in getContextID() function
DContext.cpp1038 mImplementation.get(), mState.mCaps, framebufferHandle, mState.getContextID()); in bindReadFramebuffer()
1046 mImplementation.get(), mState.mCaps, framebufferHandle, mState.getContextID()); in bindDrawFramebuffer()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp791 auto contextID = context->getState().getContextID(); in onMakeCurrent()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp1276 if (textureVk->isBoundAsImageTexture(mState.getContextID())) in handleDirtyTexturesImpl()