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Searched refs:getCurrentBuffer (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp68 *bufferOut = dynamicBuffer->getCurrentBuffer(); in StreamVertexData()
179 mCurrentElementArrayBuffer = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferGPU()
181 vk::BufferHelper *dest = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferGPU()
213 vk::BufferHelper *dstIndexBuf = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferIndirectGPU()
218 vk::BufferHelper *dstIndirectBuf = mTranslatedByteIndirectData.getCurrentBuffer(); in convertIndexBufferIndirectGPU()
305 mCurrentElementArrayBuffer = mDynamicIndexData.getCurrentBuffer(); in convertIndexBufferCPU()
393 contextVk, conversion->data.getCurrentBuffer(), &srcBuffer->getBuffer(), params)); in convertVertexBufferGPU()
610 vk::BufferHelper *bufferHelper = conversion->data.getCurrentBuffer(); in syncDirtyAttrib()
DBufferVk.h125 return (mShadowBuffer.getCurrentBuffer() + offset); in getShadowBuffer()
130 return (mShadowBuffer.getCurrentBuffer() + offset); in getShadowBuffer()
Dvk_helpers.cpp1419 *bufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in getIndexBufferForDrawArrays()
1471 *bufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in getIndexBufferForElementArrayBuffer()
1510 *bufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in streamIndices()
1574 *indexBufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in streamIndicesIndirect()
1578 *indirectBufferOut = mDynamicIndirectBuffer.getCurrentBuffer(); in streamIndicesIndirect()
1580 BufferHelper *destIndexBuffer = mDynamicIndexBuffer.getCurrentBuffer(); in streamIndicesIndirect()
1581 BufferHelper *destIndirectBuffer = mDynamicIndirectBuffer.getCurrentBuffer(); in streamIndicesIndirect()
1614 *indexBufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in streamArrayIndirect()
1619 *indexIndirectBufferOut = mDynamicIndirectBuffer.getCurrentBuffer(); in streamArrayIndirect()
1621 BufferHelper *destIndexBuffer = mDynamicIndexBuffer.getCurrentBuffer(); in streamArrayIndirect()
[all …]
DBufferVk.cpp505 ANGLE_TRY(mBuffer.copyFromBuffer(contextVk, mStagingBuffer.getCurrentBuffer(), in stagedUpdate()
507 mStagingBuffer.getCurrentBuffer()->retain(&contextVk->getResourceUseList()); in stagedUpdate()
Dvk_helpers.h99 BufferHelper *getCurrentBuffer() { return mBuffer; } in getCurrentBuffer() function
176 ANGLE_INLINE uint8_t *getCurrentBuffer() in getCurrentBuffer() function
182 ANGLE_INLINE const uint8_t *getCurrentBuffer() const in getCurrentBuffer() function
DProgramExecutableVk.cpp845 vk::BufferHelper *bufferHelper = uniformBlock.storage.getCurrentBuffer(); in updateDefaultUniformsDescriptorSet()
DContextVk.cpp4090 defaultBuffer.getCurrentBuffer(), in updateDefaultAttribute()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_buffer_pool.h68 const BufferRef &getCurrentBuffer() { return mBuffer; } in getCurrentBuffer() function
DVertexArrayMtl.mm318 cmdEncoder->setVertexBuffer(mCurrentArrayBuffers[v]->getCurrentBuffer(glContext),
490 *idxBufferOut = bufferMtl->getCurrentBuffer(context);
560 idxBuffer->getCurrentBuffer(glContext), static_cast<uint32_t>(offset),
663 mConvertedArrayBufferHolders[attribIndex].getCurrentBuffer(glContext);
669 mConvertedArrayBufferHolders[attribIndex].getCurrentBuffer(glContext)->get().label =
DBufferMtl.h66 mtl::BufferRef getCurrentBuffer(const gl::Context *context) in getCurrentBuffer() function
Dmtl_render_utils.mm781 GetImpl(elementBuffer)->getCurrentBuffer(context), static_cast<uint32_t>(srcOffset),