Searched refs:getCurrentBuffer (Results 1 – 11 of 11) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.cpp | 68 *bufferOut = dynamicBuffer->getCurrentBuffer(); in StreamVertexData() 179 mCurrentElementArrayBuffer = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferGPU() 181 vk::BufferHelper *dest = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferGPU() 213 vk::BufferHelper *dstIndexBuf = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferIndirectGPU() 218 vk::BufferHelper *dstIndirectBuf = mTranslatedByteIndirectData.getCurrentBuffer(); in convertIndexBufferIndirectGPU() 305 mCurrentElementArrayBuffer = mDynamicIndexData.getCurrentBuffer(); in convertIndexBufferCPU() 393 contextVk, conversion->data.getCurrentBuffer(), &srcBuffer->getBuffer(), params)); in convertVertexBufferGPU() 610 vk::BufferHelper *bufferHelper = conversion->data.getCurrentBuffer(); in syncDirtyAttrib()
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D | BufferVk.h | 125 return (mShadowBuffer.getCurrentBuffer() + offset); in getShadowBuffer() 130 return (mShadowBuffer.getCurrentBuffer() + offset); in getShadowBuffer()
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D | vk_helpers.cpp | 1419 *bufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in getIndexBufferForDrawArrays() 1471 *bufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in getIndexBufferForElementArrayBuffer() 1510 *bufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in streamIndices() 1574 *indexBufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in streamIndicesIndirect() 1578 *indirectBufferOut = mDynamicIndirectBuffer.getCurrentBuffer(); in streamIndicesIndirect() 1580 BufferHelper *destIndexBuffer = mDynamicIndexBuffer.getCurrentBuffer(); in streamIndicesIndirect() 1581 BufferHelper *destIndirectBuffer = mDynamicIndirectBuffer.getCurrentBuffer(); in streamIndicesIndirect() 1614 *indexBufferOut = mDynamicIndexBuffer.getCurrentBuffer(); in streamArrayIndirect() 1619 *indexIndirectBufferOut = mDynamicIndirectBuffer.getCurrentBuffer(); in streamArrayIndirect() 1621 BufferHelper *destIndexBuffer = mDynamicIndexBuffer.getCurrentBuffer(); in streamArrayIndirect() [all …]
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D | BufferVk.cpp | 505 ANGLE_TRY(mBuffer.copyFromBuffer(contextVk, mStagingBuffer.getCurrentBuffer(), in stagedUpdate() 507 mStagingBuffer.getCurrentBuffer()->retain(&contextVk->getResourceUseList()); in stagedUpdate()
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D | vk_helpers.h | 99 BufferHelper *getCurrentBuffer() { return mBuffer; } in getCurrentBuffer() function 176 ANGLE_INLINE uint8_t *getCurrentBuffer() in getCurrentBuffer() function 182 ANGLE_INLINE const uint8_t *getCurrentBuffer() const in getCurrentBuffer() function
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D | ProgramExecutableVk.cpp | 845 vk::BufferHelper *bufferHelper = uniformBlock.storage.getCurrentBuffer(); in updateDefaultUniformsDescriptorSet()
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D | ContextVk.cpp | 4090 defaultBuffer.getCurrentBuffer(), in updateDefaultAttribute()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_buffer_pool.h | 68 const BufferRef &getCurrentBuffer() { return mBuffer; } in getCurrentBuffer() function
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D | VertexArrayMtl.mm | 318 cmdEncoder->setVertexBuffer(mCurrentArrayBuffers[v]->getCurrentBuffer(glContext), 490 *idxBufferOut = bufferMtl->getCurrentBuffer(context); 560 idxBuffer->getCurrentBuffer(glContext), static_cast<uint32_t>(offset), 663 mConvertedArrayBufferHolders[attribIndex].getCurrentBuffer(glContext); 669 mConvertedArrayBufferHolders[attribIndex].getCurrentBuffer(glContext)->get().label =
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D | BufferMtl.h | 66 mtl::BufferRef getCurrentBuffer(const gl::Context *context) in getCurrentBuffer() function
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D | mtl_render_utils.mm | 781 GetImpl(elementBuffer)->getCurrentBuffer(context), static_cast<uint32_t>(srcOffset),
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