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Searched refs:getDataPointer (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DShaderExecutableD3D.h49 uint8_t *getDataPointer(unsigned int registerIndex, unsigned int registerElement);
DShaderExecutableD3D.cpp61 uint8_t *UniformStorageD3D::getDataPointer(unsigned int registerIndex, unsigned int registerElement) in getDataPointer() function in rx::UniformStorageD3D
DProgramD3D.cpp2257 mShaderUniformStorages[shaderType]->getDataPointer( in initializeUniformStorage()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp225 deviceContext->UpdateSubresource(buffer->get(), 0, nullptr, storage->getDataPointer(0, 0), 0, in UpdateUniformBuffer()