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Searched refs:getDepthClearValue (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp42 clearParams.depthValue = state.getDepthClearValue(); in GetClearParameters()
/external/angle/src/libANGLE/
DState.h138 float getDepthClearValue() const { return mDepthClearValue; } in getDepthClearValue() function
DFrameCapture.cpp2696 if (apiState.getDepthClearValue() != 1.0f) in CaptureMidExecutionSetup()
2698 cap(CaptureClearDepthf(replayState, true, apiState.getDepthClearValue())); in CaptureMidExecutionSetup()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1682 setClearDepth(state.getDepthClearValue()); in syncState()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm992 return getState().getDepthClearValue();
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp2866 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue(); in syncState()