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Searched refs:getEffectiveBaseLevel (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/
DTexture.cpp120 GLuint TextureState::getEffectiveBaseLevel() const in getEffectiveBaseLevel() function in gl::TextureState
139 GLuint clampedMaxLevel = std::max(mMaxLevel, getEffectiveBaseLevel()); in getEffectiveMaxLevel()
148 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getMipmapMaxLevel()
162 return std::min<GLuint>(getEffectiveBaseLevel() + expectedMipLevels, getEffectiveMaxLevel()); in getMipmapMaxLevel()
195 const ImageDesc &baseImageDesc = getImageDesc(*face, getEffectiveBaseLevel()); in isCubeComplete()
205 const ImageDesc &faceImageDesc = getImageDesc(*face, getEffectiveBaseLevel()); in isCubeComplete()
220 return getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getBaseLevelDesc()
245 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeRequiredSamplerFormat()
277 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeSamplerCompleteness()
416 for (GLuint level = getEffectiveBaseLevel(); level <= maxLevel; level++) in computeMipmapCompleteness()
[all …]
DTexture.h110 GLuint getEffectiveBaseLevel() const;
DvalidationEGL.cpp143 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateCreateImageMipLevelCommon()
DvalidationES2.cpp5924 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateGenerateMipmap()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp818 mState.getEffectiveBaseLevel(), false); in setEGLImageTarget()
1081 ANGLE_TRY(copyImageDataToBufferAndGetData(contextVk, mState.getEffectiveBaseLevel(), in generateMipmapsWithCPU()
1097 contextVk, angleFormat, layer, mState.getEffectiveBaseLevel() + 1, in generateMipmapsWithCPU()
1136 mImage->getBaseLevel() == mState.getEffectiveBaseLevel()) in generateMipmap()
1171 contextVk, mState.getMipmapMaxLevel() - mState.getEffectiveBaseLevel())); in generateMipmap()
1341 surface->getMipmapLevel(), 0, mState.getEffectiveBaseLevel(), false); in bindTexImage()
1449 mState.getEffectiveBaseLevel(), mState.getEffectiveMaxLevel())); in syncState()
1457 ANGLE_TRY(updateBaseMaxLevels(contextVk, mState.getEffectiveBaseLevel(), in syncState()
1644 mState.getEffectiveBaseLevel(), mState.getEffectiveMaxLevel(), in initImage()
1722 return getMaxLevelCount() - mState.getEffectiveBaseLevel(); in getMipLevelCount()
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp140 mAppliedBaseLevel(state.getEffectiveBaseLevel()), in TextureGL()
682 if (attachedTextureLevel != mState.getEffectiveBaseLevel()) in copyImage()
1249 const GLuint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in generateMipmap()
1465 mAppliedBaseLevel = mState.getEffectiveBaseLevel(); in syncState()
1805 GLint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in getBaseLevelInfo()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp439 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in generateMipmap()
1346 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in initMipmapImages()
2057 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in initMipmapImages()
2744 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in initMipmapImages()
3477 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in initMipmapImages()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp354 unsigned int baseLevel = texture.getTextureState().getEffectiveBaseLevel(); in updateSamplerMetadata()
DRenderer11.cpp3158 ANGLE_TRY(storage11->getSRVLevels(context, textureState.getEffectiveBaseLevel(), in generateMipmapUsingD3D()
DTextureStorage11.cpp224 const GLuint effectiveBaseLevel = textureState.getEffectiveBaseLevel(); in getSRVForSampler()