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Searched refs:getImageDesc (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/
DTexture.cpp148 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getMipmapMaxLevel()
195 const ImageDesc &baseImageDesc = getImageDesc(*face, getEffectiveBaseLevel()); in isCubeComplete()
205 const ImageDesc &faceImageDesc = getImageDesc(*face, getEffectiveBaseLevel()); in isCubeComplete()
220 return getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getBaseLevelDesc()
245 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeRequiredSamplerFormat()
277 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeSamplerCompleteness()
449 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeLevelCompleteness()
456 const ImageDesc &levelImageDesc = getImageDesc(target, level); in computeLevelCompleteness()
558 const ImageDesc &TextureState::getImageDesc(TextureTarget target, size_t level) const in getImageDesc() function in gl::TextureState
579 const ImageDesc &TextureState::getImageDesc(const ImageIndex &imageIndex) const in getImageDesc() function in gl::TextureState
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DTexture.h136 const ImageDesc &getImageDesc(TextureTarget target, size_t level) const;
137 const ImageDesc &getImageDesc(const ImageIndex &imageIndex) const;
DFrameCapture.cpp1616 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(imageIndex); in CaptureTextureStorage()
1996 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(index); in CaptureMidExecutionSetup()
Dqueryutils.cpp140 const InternalFormat *info = texture->getTextureState().getImageDesc(target, level).format.info; in QueryTexLevelParameterBase()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp157 const gl::ImageDesc &levelDesc = mState.getImageDesc(index); in setSubImage()
193 const gl::ImageDesc &levelDesc = mState.getImageDesc(index); in setCompressedSubImage()
327 const gl::InternalFormat &currentFormat = *mState.getImageDesc(index).format.info; in copySubImage()
345 sourceVk->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copyTexture()
370 const gl::InternalFormat &destFormatInfo = *mState.getImageDesc(target, level).format.info; in copySubTexture()
1307 mState.getImageDesc(gl::TextureTypeToTarget(mState.getType(), layer), level); in changeLevels()
1553 const gl::ImageDesc &desc = mState.getImageDesc(imageIndex); in initializeContents()
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp822 sourceGL->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copyTexture()
847 const gl::InternalFormat &destFormatInfo = *mState.getImageDesc(target, level).format.info; in copySubTexture()
871 sourceGL->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copySubTextureHelper()
1833 int levelDepth = mState.getImageDesc(imageIndex).size.depth; in initializeContents()
1847 const gl::ImageDesc &desc = mState.getImageDesc(imageIndex); in initializeContents()
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.mm479 const gl::ImageDesc &desc = mState.getImageDesc(index);
573 const gl::InternalFormat &currentFormat = *mState.getImageDesc(index).format.info;
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp2530 const gl::ImageDesc &sourceImageDesc = source->getTextureState().getImageDesc( in copyTexture()