Searched refs:getImageDesc (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/ |
D | Texture.cpp | 148 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getMipmapMaxLevel() 195 const ImageDesc &baseImageDesc = getImageDesc(*face, getEffectiveBaseLevel()); in isCubeComplete() 205 const ImageDesc &faceImageDesc = getImageDesc(*face, getEffectiveBaseLevel()); in isCubeComplete() 220 return getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getBaseLevelDesc() 245 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeRequiredSamplerFormat() 277 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeSamplerCompleteness() 449 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeLevelCompleteness() 456 const ImageDesc &levelImageDesc = getImageDesc(target, level); in computeLevelCompleteness() 558 const ImageDesc &TextureState::getImageDesc(TextureTarget target, size_t level) const in getImageDesc() function in gl::TextureState 579 const ImageDesc &TextureState::getImageDesc(const ImageIndex &imageIndex) const in getImageDesc() function in gl::TextureState [all …]
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D | Texture.h | 136 const ImageDesc &getImageDesc(TextureTarget target, size_t level) const; 137 const ImageDesc &getImageDesc(const ImageIndex &imageIndex) const;
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D | FrameCapture.cpp | 1616 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(imageIndex); in CaptureTextureStorage() 1996 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(index); in CaptureMidExecutionSetup()
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D | queryutils.cpp | 140 const InternalFormat *info = texture->getTextureState().getImageDesc(target, level).format.info; in QueryTexLevelParameterBase()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 157 const gl::ImageDesc &levelDesc = mState.getImageDesc(index); in setSubImage() 193 const gl::ImageDesc &levelDesc = mState.getImageDesc(index); in setCompressedSubImage() 327 const gl::InternalFormat ¤tFormat = *mState.getImageDesc(index).format.info; in copySubImage() 345 sourceVk->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copyTexture() 370 const gl::InternalFormat &destFormatInfo = *mState.getImageDesc(target, level).format.info; in copySubTexture() 1307 mState.getImageDesc(gl::TextureTypeToTarget(mState.getType(), layer), level); in changeLevels() 1553 const gl::ImageDesc &desc = mState.getImageDesc(imageIndex); in initializeContents()
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 822 sourceGL->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copyTexture() 847 const gl::InternalFormat &destFormatInfo = *mState.getImageDesc(target, level).format.info; in copySubTexture() 871 sourceGL->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copySubTextureHelper() 1833 int levelDepth = mState.getImageDesc(imageIndex).size.depth; in initializeContents() 1847 const gl::ImageDesc &desc = mState.getImageDesc(imageIndex); in initializeContents()
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 479 const gl::ImageDesc &desc = mState.getImageDesc(index); 573 const gl::InternalFormat ¤tFormat = *mState.getImageDesc(index).format.info;
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 2530 const gl::ImageDesc &sourceImageDesc = source->getTextureState().getImageDesc( in copyTexture()
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