Searched refs:getImmutableFormat (Results 1 – 13 of 13) sorted by relevance
3661 if(!texture || texture->name == 0 || texture->getImmutableFormat() != GL_FALSE) in TexStorage2D()3684 if(!texture || texture->name == 0 || texture->getImmutableFormat()) in TexStorage2D()3736 if(!texture || texture->name == 0 || texture->getImmutableFormat() != GL_FALSE) in TexStorage3D()3759 if(!texture || texture->name == 0 || texture->getImmutableFormat()) in TexStorage3D()
134 GLboolean getImmutableFormat() const { return mImmutableFormat; } in getImmutableFormat() function
3332 *params = (GLfloat)texture->getImmutableFormat(); in GetTexParameterfv()3412 *params = (GLint)texture->getImmutableFormat(); in GetTexParameteriv()
1661 if (texture->getImmutableFormat()) in CaptureTextureContents()1680 if (texture->getImmutableFormat()) in CaptureTextureContents()1700 if (texture->getImmutableFormat()) in CaptureTextureContents()1719 if (texture->getImmutableFormat()) in CaptureTextureContents()1983 if (texture->getImmutableFormat()) in CaptureMidExecutionSetup()
322 bool getImmutableFormat() const;
507 if (texture->getImmutableFormat() && !isSubImage) in ValidateES3TexImageParametersBase()1222 if (texture->getImmutableFormat()) in ValidateES3TexStorageParametersBase()2172 if (dest->getImmutableFormat()) in ValidateCopyTexture3DANGLE()
1730 if (texture->getImmutableFormat()) in ValidateES2TexImageParametersBase()2033 if (texture->getImmutableFormat()) in ValidateES2TexStorageParameters()3824 if (dest->getImmutableFormat()) in ValidateCopyTextureCHROMIUM()4016 if (dest->getImmutableFormat()) in ValidateCompressedCopyTextureCHROMIUM()
1505 if (!tex->getImmutableFormat()) in ValidateBindImageTexture()
910 bool Texture::getImmutableFormat() const in getImmutableFormat() function in gl::Texture
110 if (!texture->getImmutableFormat()) in CheckAttachmentCompleteness()
2632 if (texture->getImmutableFormat() && !isSubImage) in ValidateCopyTexImageParametersBase()6651 if (texture->getImmutableFormat()) in ValidateTexStorageMultisample()
3364 if ((*textureObject)->getImmutableFormat()) in ValidateBindTexImage()
262 *params = CastFromGLintStateValue<ParamType>(pname, texture->getImmutableFormat()); in QueryTexParameterBase()