/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 70 return image.getLayerCount() > 1 && renderer->getFeatures().forceCPUPathForCubeMapCopy.enabled; in ForceCPUPathForCopy() 99 *layerCount = image->getLayerCount(); in GetRenderTargetLayerCountAndIndex() 453 ASSERT(offsetImageIndex.getLayerCount() == 1); in copySubImageImpl() 576 uint32_t layerCount = index.getLayerCount(); in copySubImageImplWithTransfer() 679 uint32_t layerCount = index.getLayerCount(); in copySubImageImplWithDraw() 799 mImage->getLayerCount())); in setStorageExternalMemory() 863 resultImageLayer, inputImageIndex.getLayerCount()); in getNativeImageIndex() 1075 uint32_t imageLayerCount = mImage->getLayerCount(); in generateMipmapsWithCPU() 1105 getNativeImageLayer(0), mImage->getLayerCount(), in generateMipmapsWithCPU() 1151 mImage->getLayerCount(), commandBuffer)); in generateMipmap() [all …]
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D | RenderbufferVk.cpp | 135 viewType = vk::Get2DTextureType(imageVk->getImage()->getLayerCount(), in setStorageEGLImageTarget()
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D | vk_helpers.cpp | 384 return image.getExtents().depth > 1 ? image.getExtents().depth : image.getLayerCount(); in GetImageLayerCountForView() 2768 copy.imageSubresource.layerCount = index.getLayerCount(); in stageSubresourceUpdateImpl() 2910 copy.imageSubresource.layerCount = imageIndex.getLayerCount(); in stageSubresourceUpdateAndGetData() 3059 copyToImage.imageSubresource.layerCount = index.getLayerCount(); in stageSubresourceUpdateFromFramebuffer() 3076 copyToImage.srcSubresource.layerCount = index.getLayerCount(); in stageSubresourceUpdateFromImage() 3095 copyToImage.dstSubresource.layerCount = index.getLayerCount(); in stageSubresourceUpdateFromImage() 3734 clear.layerCount = imageIndex.getLayerCount(); in SubresourceUpdate() 3965 imageView, level, 1, layer, image.getLayerCount()); in getLevelDrawImageView()
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D | UtilsVk.cpp | 1375 flags |= src->getLayerCount() > 1 ? BlitResolve_frag::kSrcIsArray : 0; in blitResolveImpl() 1566 uint32_t flags = src->getLayerCount() > 1 ? BlitResolveStencilNoExport_comp::kSrcIsArray : 0; in stencilBlitResolveNoShaderExport() 1705 flags |= src->getLayerCount() > 1 ? ImageCopy_frag::kSrcIsArray : 0; in copyImage()
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D | vk_helpers.h | 818 uint32_t getLayerCount() const { return mLayerCount; } in getLayerCount() function
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D | FramebufferVk.cpp | 813 gl::TextureType textureType = vk::Get2DTextureType(depthStencilImage->getLayerCount(), in blit()
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageCompressionTranscodingSupport.cpp | 237 deUint32 getLayerCount (); 303 deUint32 BasicTranscodingTestInstance::getLayerCount() in getLayerCount() function in vkt::image::__anona8f45b1f0111::BasicTranscodingTestInstance 567 for (deUint32 layerNdx = 0u; layerNdx < getLayerCount(); ++layerNdx) in iterate() 588 …tCompressedImageSizeInBytes(m_parameters.formatCompressed, mipMapSizes[mipNdx]) * getLayerCount()); in iterate() 641 for (deUint32 layerNdx = 0u; layerNdx < getLayerCount(); ++layerNdx) in iterate() 643 const deUint32 imageNdx = layerNdx + mipNdx * getLayerCount(); in iterate() 956 getLayerCount(), // deUint32 arrayLayers; in createImageInfos() 980 for (size_t layerNdx = 0ull; layerNdx < getLayerCount(); ++layerNdx) in createImageInfos() 1025 for (deUint32 layerNdx = 0u; layerNdx < getLayerCount(); ++layerNdx) in decompressImage() 1028 const deUint32 imageNdx = layerNdx + mipNdx * getLayerCount(); in decompressImage() [all …]
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.h | 46 virtual GLsizei getLayerCount(int level) const = 0; 217 GLsizei getLayerCount(int level) const override; 351 GLsizei getLayerCount(int level) const override; 481 GLsizei getLayerCount(int level) const override; 613 GLsizei getLayerCount(int level) const override; 802 GLsizei getLayerCount(int level) const override; 864 GLsizei getLayerCount(int level) const override; 909 GLsizei getLayerCount(int level) const override;
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D | TextureD3D.cpp | 474 GLint layerCount = static_cast<GLint>(getLayerCount(mBaseLevel)); in generateMipmapUsingImages() 512 ASSERT(getLayerCount(mip) == layerCount); in generateMipmapUsingImages() 555 if (baseImage->getType() == gl::TextureType::_2DArray && getLayerCount(getBaseLevel()) <= 0) in isBaseImageZeroSize() 704 tempLayerCounts[levelIndex] = getLayerCount(levelIndex); in initializeContents() 718 tempLayerCounts[0] = getLayerCount(0); in initializeContents() 846 GLsizei TextureD3D_2D::getLayerCount(int level) const in getLayerCount() function in rx::TextureD3D_2D 1658 GLsizei TextureD3D_Cube::getLayerCount(int level) const in getLayerCount() function in rx::TextureD3D_Cube 2368 GLsizei TextureD3D_3D::getLayerCount(int level) const in getLayerCount() function in rx::TextureD3D_3D 3045 GLsizei TextureD3D_2DArray::getLayerCount(int level) const in getLayerCount() function in rx::TextureD3D_2DArray 3481 int baseDepth = getLayerCount(getBaseLevel()); in initMipmapImages() [all …]
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/external/angle/src/libANGLE/ |
D | ImageIndex.h | 32 GLint getLayerCount() const { return mLayerCount; } in getLayerCount() function
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 3051 const GLint numLayers = index.getLayerCount(); in associateImage() 3067 const GLint numLayers = index.getLayerCount(); in verifyAssociatedImageValid() 3084 const GLint numLayers = index.getLayerCount(); in disassociateImage() 3102 const GLint numLayers = index.getLayerCount(); in releaseAssociatedImage() 3226 srvDesc.Texture2DArray.ArraySize = index.getLayerCount(); in createRenderTargetSRV() 3243 const int numLayers = index.getLayerCount(); in getRenderTarget() 3700 srvDesc.Texture2DMSArray.ArraySize = index.getLayerCount(); in createRenderTargetSRV() 3718 const int numLayers = index.getLayerCount(); in getRenderTarget()
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/external/angle/src/libANGLE/renderer/gl/ |
D | BlitGL.cpp | 878 layerCount = imageIndex.getLayerCount(); in clearRenderableTexture()
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