Home
last modified time | relevance | path

Searched refs:getMetalDevice (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_common.mm26 id<MTLDevice> Context::getMetalDevice() const
28 return mDisplay->getMetalDevice();
DDisplayMtl.h100 id<MTLDevice> getMetalDevice() const { return mMetalDevice; } in getMetalDevice() function
109 return mStateCache.getDepthStencilState(getMetalDevice(), desc); in getDepthStencilState()
113 return mStateCache.getSamplerState(getMetalDevice(), desc); in getSamplerState()
Dmtl_render_utils.mm184 mDefaultShaders = CreateShaderLibrary(getDisplay()->getMetalDevice(), default_metallib_src,
188 CreateShaderLibraryFromBinary(getDisplay()->getMetalDevice(), compiled_default_metallib,
423 return getDisplay()->getStateCache().getDepthStencilState(getDisplay()->getMetalDevice(), desc);
538 id<MTLDevice> metalDevice = context->getMetalDevice();
602 id<MTLDevice> metalDevice = context->getMetalDevice();
679 id<MTLDevice> metalDevice = context->getMetalDevice();
DDisplayMtl.mm433 if ([getMetalDevice() supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily3_v1])
646 [getMetalDevice() supportsFamily:MTLGPUFamilyMac2]);
652 [getMetalDevice() supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily3_v1]);
655 [getMetalDevice() supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily4_v1]);
Dmtl_format_utils.mm77 display->getMetalDevice().depth24Stencil8PixelFormatSupported;
108 if ([display->getMetalDevice() supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily1_v1])
Dmtl_resources.mm170 id<MTLDevice> metalDevice = context->getMetalDevice();
440 id<MTLDevice> metalDevice = context->getMetalDevice();
Dmtl_common.h304 _Nullable id<MTLDevice> getMetalDevice() const; in ANGLE_GL_OBJECTS_X()
DSurfaceMtl.mm153 StartFrameCapture(context->getMetalDevice(), context->cmdQueue().get());
241 id<MTLDevice> metalDevice = displayMtl->getMetalDevice();
Dmtl_state_cache.h399 return getNullDepthStencilState(context->getMetalDevice());
Dmtl_state_cache.mm863 auto metalDevice = context->getMetalDevice();
990 return getNullSamplerState(context->getMetalDevice());
DProgramMtl.mm485 id<MTLDevice> mtlDevice = display->getMetalDevice();
Dmtl_format_table_autogen.mm27 id<MTLDevice> metalDevice = display->getMetalDevice();
DTextureMtl.mm467 displayMtl->getStateCache().getSamplerState(displayMtl->getMetalDevice(), samplerDesc);