Home
last modified time | relevance | path

Searched refs:getMipmapMaxLevel (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/
DTexture.cpp146 GLuint TextureState::getMipmapMaxLevel() const in getMipmapMaxLevel() function in gl::TextureState
414 const GLuint maxLevel = getMipmapMaxLevel(); in computeMipmapCompleteness()
508 const GLuint maxLevel = std::min(getEffectiveMaxLevel(), getMipmapMaxLevel()); in getEnabledLevelCount()
978 GLuint Texture::getMipmapMaxLevel() const in getMipmapMaxLevel() function in gl::Texture
980 return mState.getMipmapMaxLevel(); in getMipmapMaxLevel()
1480 const GLuint maxLevel = mState.getMipmapMaxLevel(); in generateMipmap()
DTexture.h114 GLuint getMipmapMaxLevel() const;
343 GLuint getMipmapMaxLevel() const;
DFramebuffer.cpp122 attachmentMipLevel > texture->getMipmapMaxLevel()) in CheckAttachmentCompleteness()
DvalidationEGL.cpp146 static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel())) in ValidateCreateImageMipLevelCommon()
DFrameCapture.cpp1990 texture->getType(), 0, texture->getMipmapMaxLevel() + 1, gl::ImageIndex::kEntireLevel, in CaptureMidExecutionSetup()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp1098 mState.getMipmapMaxLevel(), baseLevelExtents.width, baseLevelExtents.height, in generateMipmapsWithCPU()
1171 contextVk, mState.getMipmapMaxLevel() - mState.getEffectiveBaseLevel())); in generateMipmap()
1285 std::max<GLuint>(mState.getMipmapMaxLevel() + 1, mImage->getLevelCount()); in changeLevels()
1733 return mState.getMipmapMaxLevel() + 1; in getMaxLevelCount()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp440 const GLuint maxLevel = mState.getMipmapMaxLevel(); in generateMipmap()
1347 const GLuint maxLevel = mState.getMipmapMaxLevel(); in initMipmapImages()
2058 const GLuint maxLevel = mState.getMipmapMaxLevel(); in initMipmapImages()
2745 const GLuint maxLevel = mState.getMipmapMaxLevel(); in initMipmapImages()
3478 const GLuint maxLevel = mState.getMipmapMaxLevel(); in initMipmapImages()
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.mm364 const GLuint mips = mState.getMipmapMaxLevel() + 1;
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1250 const GLuint maxLevel = mState.getMipmapMaxLevel(); in generateMipmap()