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Searched refs:getProvokingVertex (Results 1 – 5 of 5) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrPrimitiveAssembler.hpp57 VertexPacket* getProvokingVertex (void) in getProvokingVertex() function
184 VertexPacket* getProvokingVertex (void) in getProvokingVertex() function
335 VertexPacket* getProvokingVertex (void) in getProvokingVertex() function
418 VertexPacket* getProvokingVertex (void) in getProvokingVertex() function
DrrRenderer.cpp486 const rr::GenericVec4 flatValue = target.getProvokingVertex()->outputs[outputNdx]; in flatshadePrimitiveVertices()
494 const rr::GenericVec4 flatValue = target.getProvokingVertex()->outputs[outputNdx]; in flatshadePrimitiveVertices()
689 p0->outputs[outputNdx] = list[inputTriangleNdx].getProvokingVertex()->outputs[outputNdx]; in clipPrimitives()
690 p1->outputs[outputNdx] = list[inputTriangleNdx].getProvokingVertex()->outputs[outputNdx]; in clipPrimitives()
691 p2->outputs[outputNdx] = list[inputTriangleNdx].getProvokingVertex()->outputs[outputNdx]; in clipPrimitives()
/external/angle/src/libANGLE/
DState.h730 ProvokingVertexConvention getProvokingVertex() const { return mProvokingVertex; } in getProvokingVertex() function
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1880 setProvokingVertex(ToGLenum(state.getProvokingVertex())); in syncState()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp734 return state.getProvokingVertex() == gl::ProvokingVertexConvention::LastVertexConvention; in usesGeometryShader()