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Searched refs:getReadFramebuffer (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp767 Framebuffer *framebuffer = getReadFramebuffer(); in setFramebufferReadBuffer()
1133 Framebuffer *Context::getReadFramebuffer() const in getReadFramebuffer() function in es2::Context
2046 Framebuffer *framebuffer = getReadFramebuffer(); in getIntegerv()
2059 Framebuffer *framebuffer = getReadFramebuffer(); in getIntegerv()
2364 Framebuffer* framebuffer = getReadFramebuffer(); in getIntegerv()
3359 Framebuffer *framebuffer = getReadFramebuffer(); in readPixels()
3910 Framebuffer *readFramebuffer = getReadFramebuffer(); in detachTexture()
3957 Framebuffer *readFramebuffer = getReadFramebuffer(); in detachRenderbuffer()
4042 Framebuffer *readFramebuffer = getReadFramebuffer(); in blitFramebuffer()
DlibGLESv2.cpp579 framebuffer = context->getReadFramebuffer(); in CheckFramebufferStatus()
922 es2::Framebuffer *framebuffer = context->getReadFramebuffer(); in CopyTexImage2D()
1044 es2::Framebuffer *framebuffer = context->getReadFramebuffer(); in CopyTexSubImage2D()
1891 framebuffer = context->getReadFramebuffer(); in FramebufferRenderbuffer()
2022 framebuffer = context->getReadFramebuffer(); in FramebufferTexture2D()
5838 es2::Framebuffer *framebuffer = context->getReadFramebuffer(); in CopyTexSubImage3DOES()
6031 framebuffer = context->getReadFramebuffer(); in FramebufferTexture3DOES()
DlibGLESv3.cpp474 es2::Framebuffer *framebuffer = context->getReadFramebuffer(); in CopyTexSubImage3D()
1286 framebuffer = context->getReadFramebuffer(); in FramebufferTextureLayer()
3565 framebuffer = context->getReadFramebuffer(); in InvalidateSubFramebuffer()
DContext.h653 Framebuffer *getReadFramebuffer() const;
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp231 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer(); in blit()
/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp58 const Framebuffer *sourceFramebuffer = context->getState().getReadFramebuffer(); in GetBlitFramebufferBounds()
711 const Framebuffer *sourceFramebuffer = context->getState().getReadFramebuffer(); in blit()
DStateManagerGL.cpp1710 gl::Framebuffer *framebuffer = state.getReadFramebuffer(); in syncState()
/external/angle/src/libANGLE/
DvalidationES3.cpp1015 Framebuffer *framebuffer = state.getReadFramebuffer(); in ValidateES3CopyTexImageParametersBase()
1459 defaultFramebuffer = context->getState().getReadFramebuffer()->isDefault(); in ValidateInvalidateFramebuffer()
1560 const Framebuffer *readFBO = context->getState().getReadFramebuffer(); in ValidateReadBuffer()
DvalidationES.cpp1346 Framebuffer *readFramebuffer = glState.getReadFramebuffer(); in ValidateBlitFramebufferParameters()
2363 Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); in ValidateStateQuery()
2553 Framebuffer *readFramebuffer = state.getReadFramebuffer(); in ValidateCopyTexImageParametersBase()
5743 Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); in ValidateReadPixelsBase()
DState.h313 Framebuffer *getReadFramebuffer() const { return mReadFramebuffer; } in getReadFramebuffer() function
DContext.cpp3720 Framebuffer *readFBO = mState.getReadFramebuffer(); in readPixels()
3770 Framebuffer *framebuffer = mState.getReadFramebuffer(); in copyTexImage2D()
3797 Framebuffer *framebuffer = mState.getReadFramebuffer(); in copyTexSubImage2D()
3824 Framebuffer *framebuffer = mState.getReadFramebuffer(); in copyTexSubImage3D()
4010 Framebuffer *readFBO = mState.getReadFramebuffer(); in readBuffer()
8316 if (mState.getReadFramebuffer() == nullptr) in setDefaultFramebuffer()
8330 if (mState.getReadFramebuffer() == defaultFramebuffer) in unsetDefaultFramebuffer()
DFrameCapture.cpp2194 gl::FramebufferID stateReadFramebuffer = apiState.getReadFramebuffer()->id(); in CaptureMidExecutionSetup()
2217 replayState.getReadFramebuffer()->id())); in CaptureMidExecutionSetup()
DvalidationES2.cpp355 const Framebuffer *framebuffer = context->getState().getReadFramebuffer(); in ValidateES2CopyTexImageParameters()
2690 Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); in ValidateBlitFramebufferANGLE()
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp581 const gl::Framebuffer *srcFramebuffer = glState.getReadFramebuffer(); in blit()
DContextVk.cpp3084 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer(); in updateFlipViewportReadFramebuffer()
3098 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer(); in updateSurfaceRotationReadFramebuffer()