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Searched refs:getSampleCoverageInvert (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.cpp220 bool coverageInvert = glState.getSampleCoverageInvert(); in GetBlendSampleMask()
/external/angle/src/libANGLE/
DState.h217 bool getSampleCoverageInvert() const { return mSampleCoverageInvert; } in getSampleCoverageInvert() function
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1600 setSampleCoverage(state.getSampleCoverageValue(), state.getSampleCoverageInvert()); in syncState()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp186 if (glState.getSampleCoverageInvert()) in ApplySampleCoverage()