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Searched refs:getSamplerState (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DDisplayMtl.h111 id<MTLSamplerState> getSamplerState(const mtl::SamplerDesc &desc) in getSamplerState() function
113 return mStateCache.getSamplerState(getMetalDevice(), desc); in getSamplerState()
Dmtl_state_cache.h404 AutoObjCPtr<id<MTLSamplerState>> getSamplerState(id<MTLDevice> device, const SamplerDesc &desc);
Dmtl_state_cache.mm965 AutoObjCPtr<id<MTLSamplerState>> StateCache::getSamplerState(id<MTLDevice> metalDevice,
998 return getSamplerState(device, desc);
DTextureMtl.mm449 mtl::SamplerDesc samplerDesc(mState.getSamplerState());
467 displayMtl->getStateCache().getSamplerState(displayMtl->getMetalDevice(), samplerDesc);
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp139 mAppliedSampler(state.getSamplerState()), in TextureGL()
1343 mAppliedSampler.setMinFilter(mState.getSamplerState().getMinFilter()); in syncState()
1349 mAppliedSampler.setMagFilter(mState.getSamplerState().getMagFilter()); in syncState()
1355 mAppliedSampler.setWrapS(mState.getSamplerState().getWrapS()); in syncState()
1361 mAppliedSampler.setWrapT(mState.getSamplerState().getWrapT()); in syncState()
1367 mAppliedSampler.setWrapR(mState.getSamplerState().getWrapR()); in syncState()
1373 mAppliedSampler.setMaxAnisotropy(mState.getSamplerState().getMaxAnisotropy()); in syncState()
1380 mAppliedSampler.setMinLod(mState.getSamplerState().getMinLod()); in syncState()
1386 mAppliedSampler.setMaxLod(mState.getSamplerState().getMaxLod()); in syncState()
1392 mAppliedSampler.setCompareMode(mState.getSamplerState().getCompareMode()); in syncState()
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/external/angle/src/libANGLE/
DSampler.h74 const SamplerState &getSamplerState() const;
DSampler.cpp181 const SamplerState &Sampler::getSamplerState() const in getSamplerState() function in gl::Sampler
DTexture.h141 const SamplerState &getSamplerState() const { return mSamplerState; } in getSamplerState() function
311 const SamplerState &getSamplerState() const;
DTexture.cpp862 const SamplerState &Texture::getSamplerState() const in getSamplerState() function in gl::Texture
1788 optionalSampler ? optionalSampler->getSamplerState() : mState.mSamplerState; in isSamplerComplete()
DState.cpp624 sampler ? sampler->getSamplerState() : texture->getSamplerState(); in updateActiveTextureState()
DFrameCapture.cpp1896 const gl::SamplerState &textureSamplerState = texture->getSamplerState(); in CaptureMidExecutionSetup()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.h87 angle::Result getSamplerState(const gl::Context *context,
DRenderStateCache.cpp281 angle::Result RenderStateCache::getSamplerState(const gl::Context *context, in getSamplerState() function in rx::RenderStateCache
DStateManager11.cpp2630 ANGLE_TRY(mRenderer->getSamplerState(context, samplerState, &dxSamplerState)); in setSamplerState()
2750 samplerObject ? samplerObject->getSamplerState() : texture->getSamplerState(); in applyTexturesForSRVs()
2766 incompleteTexture->getSamplerState())); in applyTexturesForSRVs()
2768 incompleteTexture->getSamplerState())); in applyTexturesForSRVs()
DRenderer11.h341 angle::Result getSamplerState(const gl::Context *context,
DRenderer11.cpp4055 angle::Result Renderer11::getSamplerState(const gl::Context *context, in getSamplerState() function in rx::Renderer11
4059 return mStateCache.getSamplerState(context, this, samplerState, outSamplerState); in getSamplerState()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3204 samplerObject ? samplerObject->getSamplerState() : texture->getSamplerState(); in applyTextures()
3219 incompleteTexture->getSamplerState())); in applyTextures()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp1497 const gl::SamplerState &samplerState = mState.getSamplerState(); in syncState()