Searched refs:getShaderCacheFilename (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkPrograms.cpp | 434 …shaderCacheFirstRunCheck(commandLine.getShaderCacheFilename(), commandLine.isShaderCacheTruncateEn… in buildProgram() 451 res = shadercacheLoad(cachekey, commandLine.getShaderCacheFilename()); in buildProgram() 502 shadercacheSave(res, cachekey, commandLine.getShaderCacheFilename()); in buildProgram() 519 …shaderCacheFirstRunCheck(commandLine.getShaderCacheFilename(), commandLine.isShaderCacheTruncateEn… in buildProgram() 536 res = shadercacheLoad(cachekey, commandLine.getShaderCacheFilename()); in buildProgram() 587 shadercacheSave(res, cachekey, commandLine.getShaderCacheFilename()); in buildProgram() 603 …shaderCacheFirstRunCheck(commandLine.getShaderCacheFilename(), commandLine.isShaderCacheTruncateEn… in assembleProgram() 617 res = shadercacheLoad(cachekey, commandLine.getShaderCacheFilename()); in assembleProgram() 647 shadercacheSave(res, cachekey, commandLine.getShaderCacheFilename()); in assembleProgram()
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/external/deqp/framework/common/ |
D | tcuCommandLine.hpp | 223 const char* getShaderCacheFilename (void) const;
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D | tcuCommandLine.cpp | 822 const char* CommandLine::getShaderCacheFilename (void) const { return m_cmdLine.getOption<opt:… in getShaderCacheFilename() function in tcu::CommandLine
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