Searched refs:getStencilBackRef (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 388 depthStencilState.stencilBackMask, glState.getStencilBackRef(), in setBlendDepthRasterStates()
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/external/angle/src/libANGLE/ |
D | State.h | 203 GLint getStencilBackRef() const { return mStencilBackRef; } in getStencilBackRef() function
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D | FrameCapture.cpp | 2541 apiState.getStencilBackRef() != 0) in CaptureMidExecutionSetup() 2544 apiState.getStencilBackRef(), in CaptureMidExecutionSetup()
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D | validationES.cpp | 2842 clamp(state.getStencilBackRef(), 0, static_cast<GLint>(maxStencilValue)); in ValidateDrawStates()
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/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 1624 setStencilBackFuncs(depthStencilState.stencilBackFunc, state.getStencilBackRef(), in syncState()
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/external/angle/src/libANGLE/renderer/metal/ |
D | ContextMtl.mm | 602 gl::clamp<int, int, int>(glState.getStencilBackRef(), 0, mtl::kStencilMaskAll);
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 1304 mCurStencilBackRef = glState.getStencilBackRef(); in syncDepthStencilState()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 2808 glState.getStencilBackRef(), in syncState()
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