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Searched refs:getStencilBackRef (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp388 depthStencilState.stencilBackMask, glState.getStencilBackRef(), in setBlendDepthRasterStates()
/external/angle/src/libANGLE/
DState.h203 GLint getStencilBackRef() const { return mStencilBackRef; } in getStencilBackRef() function
DFrameCapture.cpp2541 apiState.getStencilBackRef() != 0) in CaptureMidExecutionSetup()
2544 apiState.getStencilBackRef(), in CaptureMidExecutionSetup()
DvalidationES.cpp2842 clamp(state.getStencilBackRef(), 0, static_cast<GLint>(maxStencilValue)); in ValidateDrawStates()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1624 setStencilBackFuncs(depthStencilState.stencilBackFunc, state.getStencilBackRef(), in syncState()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm602 gl::clamp<int, int, int>(glState.getStencilBackRef(), 0, mtl::kStencilMaskAll);
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1304 mCurStencilBackRef = glState.getStencilBackRef(); in syncDepthStencilState()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp2808 glState.getStencilBackRef(), in syncState()