Searched refs:getStencilFormat (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() function 454 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); in renderReference()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() function 451 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); in renderReference()
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/external/swiftshader/src/Renderer/ |
D | Surface.hpp | 319 inline Format getStencilFormat() const; 622 Format Surface::getStencilFormat() const in getStencilFormat() function in sw::Surface
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D | Blitter.cpp | 1418 …state.sourceFormat = isStencil ? source->getStencilFormat() : source->getFormat(useSourceInternal); in blitReactor() 1419 state.destFormat = isStencil ? dest->getStencilFormat() : dest->getFormat(useDestInternal); in blitReactor()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 409 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() function 454 stencilBuffer.setStorage(getStencilFormat(stencilBits), numSamples, width, height); in renderReference()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 208 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() function 300 m_stencilbuffer.setStorage(getStencilFormat(stencilBits), samples, width, height); in ReferenceContextBuffers()
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