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Searched refs:getStencilFormat (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fDepthStencilClearTests.cpp103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() function
454 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); in renderReference()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilClearTests.cpp103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() function
451 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); in renderReference()
/external/swiftshader/src/Renderer/
DSurface.hpp319 inline Format getStencilFormat() const;
622 Format Surface::getStencilFormat() const in getStencilFormat() function in sw::Surface
DBlitter.cpp1418 …state.sourceFormat = isStencil ? source->getStencilFormat() : source->getFormat(useSourceInternal); in blitReactor()
1419 state.destFormat = isStencil ? dest->getStencilFormat() : dest->getFormat(useDestInternal); in blitReactor()
/external/deqp/modules/egl/
DteglRenderTests.cpp409 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() function
454 stencilBuffer.setStorage(getStencilFormat(stencilBits), numSamples, width, height); in renderReference()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp208 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() function
300 m_stencilbuffer.setStorage(getStencilFormat(stencilBits), samples, width, height); in ReferenceContextBuffers()