Searched refs:getTextureState (Results 1 – 11 of 11) sorted by relevance
291 const gl::TextureState &textureState = getTexture()->getTextureState(); in isBoundAsSamplerOrImage()
332 const TextureState &getTextureState() const;
143 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateCreateImageMipLevelCommon()146 static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel())) in ValidateCreateImageMipLevelCommon()
1616 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(imageIndex); in CaptureTextureStorage()1996 const gl::ImageDesc &desc = texture->getTextureState().getImageDesc(index); in CaptureMidExecutionSetup()
931 const TextureState &Texture::getTextureState() const in getTextureState() function in gl::Texture
105 !texture->getTextureState().isCubeComplete()) in CheckAttachmentCompleteness()
5924 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateGenerateMipmap()5984 if (target == TextureType::CubeMap && !texture->getTextureState().isCubeComplete()) in ValidateGenerateMipmap()
140 const InternalFormat *info = texture->getTextureState().getImageDesc(target, level).format.info; in QueryTexLevelParameterBase()
626 !texture->getTextureState().compatibleWithSamplerFormat( in updateActiveTextureState()
354 unsigned int baseLevel = texture.getTextureState().getEffectiveBaseLevel(); in updateSamplerMetadata()2688 storage11->getSRVForSampler(context, texture->getTextureState(), sampler, &textureSRV)); in setTextureForSampler()3281 const gl::TextureState &textureState = texture->getTextureState(); in generateSwizzle()3302 if (texture->getTextureState().swizzleRequired()) in generateSwizzlesForShader()
2530 const gl::ImageDesc &sourceImageDesc = source->getTextureState().getImageDesc( in copyTexture()