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Searched refs:getUniformIndices (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl158 dst->getUniformIndices = src.getUniformIndices;
/external/angle/src/libGL/
Dentry_points_gl_3_1_autogen.cpp289 context->getUniformIndices(programPacked, uniformCount, uniformNames, uniformIndices); in GetUniformIndices()
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl134 gl->getUniformIndices = &glGetUniformIndices;
DglwInitES31Direct.inl158 gl->getUniformIndices = &glGetUniformIndices;
DglwInitES32Direct.inl183 gl->getUniformIndices = &glGetUniformIndices;
DglwInitES30.inl134 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL31.inl141 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitES31.inl158 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL32.inl153 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwFunctions.inl385 glGetUniformIndicesFunc getUniformIndices; variable
DglwInitGL33.inl164 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitES32.inl183 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL40.inl184 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL42.inl207 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL41.inl199 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL43.inl229 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL44.inl238 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL45.inl293 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL46.inl293 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h88 void getUniformIndices(ShaderProgramID programPacked, GLsizei uniformCount, \
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp363 ASSIGN("glGetUniformIndices", getUniformIndices); in initProcsDesktopGL()
1428 ASSIGN("glGetUniformIndices", getUniformIndices); in initProcsDesktopGL()
2124 ASSIGN("glGetUniformIndices", getUniformIndices); in initProcsGLES()
3131 getUniformIndices = &glGetUniformIndicesNULL; in initProcsDesktopGLNULL()
4194 getUniformIndices = &glGetUniformIndicesNULL; in initProcsDesktopGLNULL()
4889 getUniformIndices = &glGetUniformIndicesNULL; in initProcsGLESNULL()
DProgramGL.cpp839 mFunctions->getUniformIndices(mProgramID, 1, &memberNameGLStr, &uniformIndex); in getUniformBlockMemberInfo()
DDispatchTableGL_autogen.h351 PFNGLGETUNIFORMINDICESPROC getUniformIndices = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl385 gl->getUniformIndices = glGetUniformIndices;
/external/angle/src/libGLESv2/
Dentry_points_gles_3_0_autogen.cpp1378 context->getUniformIndices(programPacked, uniformCount, uniformNames, uniformIndices); in GetUniformIndices()

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