Searched refs:glActiveShaderProgram (Results 1 – 25 of 40) sorted by relevance
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/external/angle/src/tests/gl_tests/ |
D | ProgramPipelineTest.cpp | 280 glActiveShaderProgram(mPipeline, mFragProg); in TEST_P() 283 glActiveShaderProgram(mPipeline, mFragProg); in TEST_P() 302 glActiveShaderProgram(mPipeline, mFragProg); in TEST_P() 305 glActiveShaderProgram(mPipeline, mFragProg); in TEST_P()
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/external/deqp/framework/egl/ |
D | egluStaticES31Library.inl | 6 { "glActiveShaderProgram", (deFunctionPtr)glActiveShaderProgram },
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D | egluStaticES32Library.inl | 6 { "glActiveShaderProgram", (deFunctionPtr)glActiveShaderProgram },
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 3 glActiveShaderProgram
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.separate_shader.txt | 33 + glActiveShaderProgram
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramPipelineStateQueryTests.cpp | 137 gl.glActiveShaderProgram(pipeline.getPipeline(), frgProgram.getProgram()); in iterate()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 6 gl->activeShaderProgram = &glActiveShaderProgram;
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D | glwInitES32Direct.inl | 6 gl->activeShaderProgram = &glActiveShaderProgram;
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D | glwInitES31.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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D | glwInitES32.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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D | glwInitGL42.inl | 6 …activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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D | glwInitGL41.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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D | glwInitGL43.inl | 6 …activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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D | glwInitGL44.inl | 6 …activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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D | glwInitGL45.inl | 6 …activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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D | glwInitGL46.inl | 6 …activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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D | glwInitExtGL.inl | 758 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 807 glActiveShaderProgram
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/external/angle/src/libGLESv2/ |
D | libGLESv2_no_capture_autogen.def | 261 glActiveShaderProgram
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D | libGLESv2_with_capture_autogen.def | 261 glActiveShaderProgram
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D | libGLESv2_autogen.def | 261 glActiveShaderProgram
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 6 gl->activeShaderProgram = glActiveShaderProgram;
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/external/angle/util/ |
D | gles_loader_autogen.cpp | 358 ANGLE_UTIL_EXPORT PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram; variable 1965 glActiveShaderProgram = in LoadGLES()
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D | gles_loader_autogen.h | 366 ANGLE_UTIL_EXPORT extern PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram;
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1463 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
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