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Searched refs:glBindBufferBase (Results 1 – 25 of 100) sorted by relevance

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/external/angle/src/tests/gl_tests/
DShaderStorageBufferTest.cpp88 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, shaderStorageBuffer[0]); in runMatrixTest()
89 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, shaderStorageBuffer[1]); in runMatrixTest()
134 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, shaderStorageBuffer[0]); in runVectorTest()
135 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, shaderStorageBuffer[1]); in runVectorTest()
291 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, shaderStorageBuffer); in TEST_P()
348 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, shaderStorageBuffer); in TEST_P()
547 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, shaderStorageBufferC); in TEST_P()
989 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, shaderStorageBuffer[0]); in TEST_P()
990 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, shaderStorageBuffer[1]); in TEST_P()
1104 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, shaderStorageBuffer[0]); in TEST_P()
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DTransformFeedbackTest.cpp94 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer); in TEST_P()
155 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer); in TEST_P()
230 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer); in TEST_P()
246 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in TEST_P()
303 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer); in TEST_P()
338 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in TEST_P()
348 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer); in TEST_P()
426 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer); in TEST_P()
526 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buffers[i]); in TEST_P()
649 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, context.buffer); in TEST_P()
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DUniformBufferTest.cpp72 glBindBufferBase(GL_UNIFORM_BUFFER, 0, mUniformBuffer); in TEST_P()
177 glBindBufferBase(GL_UNIFORM_BUFFER, 2, mUniformBuffer); in TEST_P()
189 glBindBufferBase(GL_UNIFORM_BUFFER, 5, mUniformBuffer); in TEST_P()
200 glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0); in TEST_P()
224 glBindBufferBase(GL_UNIFORM_BUFFER, 0, mUniformBuffer); in TEST_P()
565 glBindBufferBase(GL_UNIFORM_BUFFER, 0, mUniformBuffer); in TEST_P()
599 glBindBufferBase(GL_UNIFORM_BUFFER, 0, mUniformBuffer); in TEST_P()
700 glBindBufferBase(GL_UNIFORM_BUFFER, 2, uniformBuffer.get()); in TEST_P()
712 glBindBufferBase(GL_UNIFORM_BUFFER, 5, uniformBuffer.get()); in TEST_P()
754 glBindBufferBase(GL_UNIFORM_BUFFER, 2, uniformBuffers[0].get()); in TEST_P()
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DAtomicCounterBufferTest.cpp37 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomicCounterBuffer.get()); in TEST_P()
181 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomicCounterBuffer); in TEST_P()
215 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomicCounterBuffer); in TEST_P()
271 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, ii, atomicCounterBuffers[ii]); in TEST_P()
416 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomicCounterBuffer); in TEST_P()
DBindGeneratesResourceTest.cpp67 glBindBufferBase(GL_UNIFORM_BUFFER, 0, 3); in TEST_P()
70 glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0); in TEST_P()
DComputeShaderTest.cpp425 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomicCounterBuffer); in TEST_P()
531 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomicCounterBuffer); in TEST_P()
608 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, blockIn); in TEST_P()
613 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, blockOut); in TEST_P()
928 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, ssbo); in TEST_P()
1000 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, ssbo); in TEST_P()
2272 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer); in TEST_P()
2880 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, ssbo); in TEST_P()
3451 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, shaderStorageBuffer); in TEST_P()
3460 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomicBuffer); in TEST_P()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderStorageBufferObjectTests.cpp635 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, index, m_buffer); in RunIteration()
637 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, index, 0); in RunIteration()
720 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
930 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, m_buffer[0]); in Run()
941 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, 0); in Run()
989 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[2]); in Run()
999 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, m_buffer[3]); in Run()
1116 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
1228 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
1291 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer[1]); in Run()
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Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp526 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer); in Run()
528 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, 0); in Run()
570 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
756 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, m_buffer[0]); in Run()
767 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, 0); in Run()
815 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[2]); in Run()
825 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, m_buffer[3]); in Run()
940 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
1058 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[0]); in Run()
1061 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer[1]); in Run()
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Dgl4cShaderAtomicCountersTests.cpp1119 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 1, buffer_); in Run()
1125 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, static_cast<GLuint>(bindings / 2), buffer_); in Run()
1129 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, static_cast<GLuint>(bindings - 1), buffer_); in Run()
1438 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_); in Run()
1527 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_); in Run()
1643 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_); in Run()
1793 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_[0]); in Run()
1794 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 1, counter_buffer_[1]); in Run()
1795 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, xfb_buffer_[0]); in Run()
1796 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 1, xfb_buffer_[1]); in Run()
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Dgl4cComputeShaderTests.cpp522 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Setup()
628 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, m_storage_buffer); in RunIteration()
815 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); in RunIteration()
828 glBindBufferBase(GL_UNIFORM_BUFFER, i, m_uniform_buffer[i]); in RunIteration()
1005 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); in RunIteration()
1421 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); in RunIteration()
1428 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, m_counter_buffer[0]); in RunIteration()
1433 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 1, m_counter_buffer[1]); in RunIteration()
1610 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, m_atomic_counter_buffer); in Run()
1651 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer[0]); in Run()
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Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1175 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Write()
1301 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in WriteCS()
1463 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Read()
1601 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in ReadCS()
1720 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Read()
1902 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer[0]); in Write()
1904 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[1]); in Write()
1906 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 3, m_buffer[2]); in Write()
1908 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, m_buffer[3]); in Write()
2142 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[0]); in Write()
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/external/deqp/external/openglcts/modules/gles31/
Des31cShaderStorageBufferObjectTests.cpp522 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer); in Run()
524 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, 0); in Run()
566 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
752 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, m_buffer[0]); in Run()
763 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, 0); in Run()
811 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[2]); in Run()
821 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, m_buffer[3]); in Run()
936 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
1054 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[0]); in Run()
1057 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer[1]); in Run()
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Des31cShaderAtomicCountersTests.cpp957 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_); in Run()
969 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
1246 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, buffer_); in Run()
1252 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, static_cast<GLuint>(bindings / 2), buffer_); in Run()
1256 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, static_cast<GLuint>(bindings - 1), buffer_); in Run()
1464 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_); in Run()
1470 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
1568 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_); in Run()
1569 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, storage_buffer_); in Run()
1693 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, counter_buffer_); in Run()
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Des31cComputeShaderTests.cpp531 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Setup()
637 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, m_storage_buffer); in RunIteration()
814 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); in RunIteration()
827 glBindBufferBase(GL_UNIFORM_BUFFER, i, m_uniform_buffer[i]); in RunIteration()
990 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); in RunIteration()
1372 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); in RunIteration()
1379 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, m_counter_buffer); in RunIteration()
1553 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); in Run()
1728 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer); in RunIteration()
2052 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Run()
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Des31cShaderImageLoadStoreTests.cpp1141 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Write()
1267 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in WriteCS()
1428 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Read()
1566 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in ReadCS()
1684 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Read()
1866 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_buffer[0]); in Write()
1868 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[1]); in Write()
1870 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 3, m_buffer[2]); in Write()
1872 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, m_buffer[3]); in Write()
2103 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer[0]); in Write()
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/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp162 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackIndex[ndx], feedbackBuffers[ndx]); in testTransformFeedback()
207 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackPositionIndex, feedbackBuffers[0]); in testTransformFeedback()
267 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBuffers[i]); in testTransformFeedback()
403 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[ndx], buffers[ndx]); in testUniformBuffers()
454 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[0], buffers[0]); in testUniformBuffers()
Des3fNegativeVertexArrayApiTests.cpp393 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
496 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
663 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
774 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
852 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
969 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
Des3fLifetimeTests.cpp329 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buffer); in attach()
338 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in detach()
523 GLU_CHECK_CALL(glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, *buf)); in iterate()
Des3fNegativeShaderApiTests.cpp295 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
338 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
1695 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
1739 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
1755 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in init()
1758 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
1795 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
1829 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
1864 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
/external/deqp/framework/egl/
DegluStaticES30Library.inl12 { "glBindBufferBase", (deFunctionPtr)glBindBufferBase },
DegluStaticES31Library.inl13 { "glBindBufferBase", (deFunctionPtr)glBindBufferBase },
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def228 glBindBufferBase @239
DlibGLESv2.lds184 glBindBufferBase;
/external/deqp/doc/testspecs/GLES31/
Dfunctional.ssbo.txt31 - glBindBufferBase()
/external/mesa3d/src/mapi/es2api/
Dgles2-symbols.txt10 glBindBufferBase

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