/external/angle/src/tests/gl_tests/ |
D | BindGeneratesResourceTest.cpp | 73 glBindBufferRange(GL_UNIFORM_BUFFER, 0, 4, 1, 2); in TEST_P() 76 glBindBufferRange(GL_UNIFORM_BUFFER, 0, 0, 1, 2); in TEST_P()
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D | UniformBufferTest.cpp | 137 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, 0, vec4Size); in TEST_P() 146 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, stride, vec4Size); in TEST_P() 295 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, i * stride, stride); in TEST_P() 304 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, i * stride, 2 * stride); in TEST_P() 313 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, i * stride, 4 * stride); in TEST_P() 1582 glBindBufferRange(GL_UNIFORM_BUFFER, 0, uboBuf, offs0 * sizeof(float), 4 * sizeof(float)); in TEST_P() 1587 glBindBufferRange(GL_UNIFORM_BUFFER, 0, uboBuf, offs1 * sizeof(float), 4 * sizeof(float)); in TEST_P() 2194 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, 0, blockSize2); in TEST_P() 2196 glBindBufferRange(GL_UNIFORM_BUFFER, 1, mUniformBuffer, blockSize2, blockSize1); in TEST_P() 2337 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, 0, blockSize2); in TEST_P() [all …]
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D | ProgramBinaryTest.cpp | 328 glBindBufferRange(GL_UNIFORM_BUFFER, bindIndex, ubo.get(), 0, sizeof(fData)); in testBinaryAndUBOBlockIndexes() 654 glBindBufferRange(GL_UNIFORM_BUFFER, bindIndex0, ubo0.get(), 0, sizeof(block0Data)); in TEST_P() 660 glBindBufferRange(GL_UNIFORM_BUFFER, bindIndex1, ubo1.get(), 0, sizeof(block1Data)); in TEST_P()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 322 glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4); in init() 329 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); in init() 336 glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4); in init() 341 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1); in init() 343 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0); in init() 348 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); in init() 350 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); in init() 352 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); in init() 362 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, alignment+1, 4); in init()
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D | es3fIndexedStateQueryTests.cpp | 212 …glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackOutputIndex, feedbackBuffers[1], rangeBuff… in testTransformFeedback() 459 …glBindBufferRange(GL_UNIFORM_BUFFER, uniformIndices[1], buffers[1], rangeBufferOffset, rangeBuffer… in testUniformBuffers()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 387 ctx.glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4); in bind_buffer_range() 393 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); in bind_buffer_range() 399 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4); in bind_buffer_range() 404 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1); in bind_buffer_range() 406 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0); in bind_buffer_range() 411 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, -1, 0); in bind_buffer_range() 416 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); in bind_buffer_range() 418 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); in bind_buffer_range() 420 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); in bind_buffer_range() 426 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, uAlignment+1, 4); in bind_buffer_range() [all …]
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D | es31fIndexedStateQueryTests.cpp | 267 gl.glBindBufferRange(m_bufferTarget, ndxB, *bufferB, 0, 8); in iterate() 368 gl.glBindBufferRange(m_bufferTarget, ndxB, *bufferB, offset, 8); in iterate() 455 gl.glBindBufferRange(m_bufferTarget, ndxB, *bufferB, 0, 8); in iterate()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 13 { "glBindBufferRange", (deFunctionPtr)glBindBufferRange },
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D | egluStaticES31Library.inl | 14 { "glBindBufferRange", (deFunctionPtr)glBindBufferRange },
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D | egluStaticES32Library.inl | 14 { "glBindBufferRange", (deFunctionPtr)glBindBufferRange },
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_buffer.cc | 79 return TFLITE_GPU_CALL_GL(glBindBufferRange, target_, index, id_, offset_, in BindToIndex()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 227 glBindBufferRange @238
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D | libGLESv2.lds | 183 glBindBufferRange;
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.ssbo.txt | 30 - glBindBufferRange()
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 11 glBindBufferRange
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.ubo.txt | 31 - glBindBufferRange()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 13 gl->bindBufferRange = &glBindBufferRange;
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D | glwInitES31Direct.inl | 14 gl->bindBufferRange = &glBindBufferRange;
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D | glwInitES32Direct.inl | 14 gl->bindBufferRange = &glBindBufferRange;
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderStorageBufferObjectTests.cpp | 955 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, m_buffer[0], 256, 512); in Run() 966 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, 0, 512, 128); in Run() 977 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, 0, 0, 0); in Run() 1009 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 7, m_buffer[1], 2048, 1000); in Run() 5114 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo, 0, 4); in Run() 5115 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 5, m_ssbo, 256, 4); in Run() 5116 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 7, m_ssbo, 512, 4); in Run() 5405 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer[4], i * sizeof(float) * 32, in Run() 5518 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer[4], i * offset, sizeof(data0)); in Run() 8107 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, m_storage_buffer[i], 2 * bufsize[i][1], in Run() [all …]
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D | gl4cShaderAtomicCountersTests.cpp | 1134 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, 1, buffer_, 8, 32); in Run() 1140 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, static_cast<GLuint>(bindings / 2), buffer_, 512, 100); in Run() 1144 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, static_cast<GLuint>(bindings - 1), buffer_, 12, 128); in Run() 2245 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, 1, counter_buffer_, 16, 32); in Run() 3137 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, res, buffer, 0, 4); in Run() 3146 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, res - 1, buffer, 3, 4); in Run()
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 781 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, m_buffer[0], 256, 512); in Run() 792 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, 0, 512, 128); in Run() 803 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, 0, 0, 0); in Run() 835 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 7, m_buffer[1], 2048, 1000); in Run() 5004 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer[4], i * sizeof(float) * 32, in Run() 5116 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, m_storage_buffer[4], i * offset, sizeof(data0)); in Run() 7579 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, m_storage_buffer[i], 2 * bufsize[i][1], in Run() 7584 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, m_storage_buffer[i], 0, in Run() 8180 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, bindings, 0, 0, 0); in Run() 8191 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, buffer, alignment - 1, 0); in Run()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderAtomicCountersTests.cpp | 1261 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, buffer_, 8, 32); in Run() 1267 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, static_cast<GLuint>(bindings / 2), buffer_, 512, 100); in Run() 1271 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, static_cast<GLuint>(bindings - 1), buffer_, 12, 128); in Run() 2005 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, 1, counter_buffer_, 16, 32); in Run() 2725 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, res, buffer, 0, 4); in Run() 2734 glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, res - 1, buffer, 3, 4); in Run()
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 581 glBindBufferRange
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/external/mesa3d/docs/relnotes/ |
D | 20.1.3.rst | 42 - glBindBufferRange call seems to be ignored by one of two
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