/external/angle/src/tests/gl_tests/ |
D | WebGLFramebufferTest.cpp | 130 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P() 200 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in testColorRenderbuffer() 265 glBindRenderbuffer(GL_RENDERBUFFER, firstRb); in testDepthStencilDepthStencil() 286 glBindRenderbuffer(GL_RENDERBUFFER, secondRb); in testDepthStencilDepthStencil() 331 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilBuffer); in testDepthStencilRenderbuffer() 376 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in TEST_P() 381 glBindRenderbuffer(GL_RENDERBUFFER, depthBuffer); in TEST_P() 386 glBindRenderbuffer(GL_RENDERBUFFER, stencilBuffer); in TEST_P() 391 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilBuffer); in TEST_P() 513 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in checkValidColorDepthCombination() [all …]
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D | BindGeneratesResourceTest.cpp | 104 glBindRenderbuffer(GL_RENDERBUFFER, 2); in TEST_P() 107 glBindRenderbuffer(GL_RENDERBUFFER, 0); in TEST_P()
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D | RenderbufferMultisampleTest.cpp | 53 glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer); in TEST_P() 88 glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer); in TEST_P()
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D | FramebufferTest.cpp | 132 glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer); in testRenderbufferMultisampleFormat() 144 glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer); in testZeroHeightRenderbuffer() 378 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P() 398 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P() 492 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P() 531 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_P() 550 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_P() 568 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_P() 587 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_P() 614 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_P() [all …]
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D | BlitFramebufferANGLETest.cpp | 95 glBindRenderbuffer(GL_RENDERBUFFER, mUserDepthStencilBuffer); in testSetUp() 115 glBindRenderbuffer(GL_RENDERBUFFER, mSmallDepthStencilBuffer); in testSetUp() 202 glBindRenderbuffer(GL_RENDERBUFFER, mRGBAMultisampledRenderbuffer); in testSetUp() 232 glBindRenderbuffer(GL_RENDERBUFFER, mBGRAMultisampledRenderbuffer); in testSetUp() 1124 glBindRenderbuffer(GL_RENDERBUFFER, *rbo); in initColorFBO() 1154 glBindRenderbuffer(GL_RENDERBUFFER, renderbuf.get()); in TEST_P() 1168 glBindRenderbuffer(GL_RENDERBUFFER, destRenderbuf.get()); in TEST_P() 1229 glBindRenderbuffer(GL_RENDERBUFFER, depthMS.get()); in TEST_P() 1233 glBindRenderbuffer(GL_RENDERBUFFER, colorMS.get()); in TEST_P() 1237 glBindRenderbuffer(GL_RENDERBUFFER, colorResolved.get()); in TEST_P() [all …]
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D | DepthStencilTest.cpp | 47 glBindRenderbuffer(GL_RENDERBUFFER, mStencilTexture); in testSetUp() 63 glBindRenderbuffer(GL_RENDERBUFFER, mDepthTexture); in testSetUp()
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D | FramebufferMixedSamplesTest.cpp | 79 glBindRenderbuffer(GL_RENDERBUFFER, mStencilRB); in prepareForDraw() 97 glBindRenderbuffer(GL_RENDERBUFFER, 0); in prepareForDraw()
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D | RobustResourceInitTest.cpp | 765 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_P() 797 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_P() 849 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_P() 881 glBindRenderbuffer(GL_RENDERBUFFER, depth); in TEST_P() 898 glBindRenderbuffer(GL_RENDERBUFFER, msDepth); in TEST_P() 1102 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P() 1294 glBindRenderbuffer(GL_RENDERBUFFER, depthbuffer); in maskedDepthClear() 1370 glBindRenderbuffer(GL_RENDERBUFFER, stencilbuffer); in maskedStencilClear() 1548 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer.get()); in copyTexSubImage2DCustomFBOTest() 1772 glBindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in TEST_P() [all …]
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D | MultisampledRenderToTextureTest.cpp | 133 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P() 294 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P() 378 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); 601 glBindRenderbuffer(GL_RENDERBUFFER, depthMS.get()); in TEST_P()
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/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 139 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 174 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 212 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 280 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 337 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
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D | es3fFboStencilbufferTests.cpp | 81 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 86 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render() 175 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 180 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
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D | es3fFboStateQueryTests.cpp | 257 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 431 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 448 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 465 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 702 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testColorAttachment() 720 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testDepthAttachment() 803 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 820 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 915 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testColorAttachment() 932 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testDepthAttachment()
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D | es3fFboDepthbufferTests.cpp | 88 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 91 glBindRenderbuffer(GL_RENDERBUFFER, depthRbo); in render() 178 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 264 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
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D | es3fNegativeBufferApiTests.cpp | 277 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 302 glBindRenderbuffer (GL_RENDERBUFFER, 0); in init() 908 glBindRenderbuffer(-1, 0); in init() 910 glBindRenderbuffer(GL_FRAMEBUFFER, 0); in init() 965 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 968 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 1047 glBindRenderbuffer (GL_RENDERBUFFER, rbo); in init() 1107 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in init() 1117 glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); in init() 1175 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in init() [all …]
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D | es3fFboMultisampleTests.cpp | 107 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 113 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render() 283 glBindRenderbuffer(GL_RENDERBUFFER, rboResolve); in test() 298 glBindRenderbuffer(GL_RENDERBUFFER, rboMultisampled); in test()
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D | es3fFboInvalidateTests.cpp | 478 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 484 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 726 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 732 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 849 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 855 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 1113 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 1119 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 1229 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 1233 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeBufferApiTests.cpp | 233 glBindRenderbuffer(-1, 0); in init() 235 glBindRenderbuffer(GL_FRAMEBUFFER, 0); in init() 295 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 298 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 383 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 422 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init()
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D | es2fRboStateQueryTests.cpp | 118 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 155 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 190 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 233 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
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/external/angle/src/tests/perf_tests/ |
D | ClearPerf.cpp | 149 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in drawBenchmark() 153 glBindRenderbuffer(GL_RENDERBUFFER, depthRbo); in drawBenchmark()
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D | BlitFramebufferPerf.cpp | 166 glBindRenderbuffer(GL_RENDERBUFFER, mReadRenderbuffer); in initializeBenchmark() 171 glBindRenderbuffer(GL_RENDERBUFFER, mDrawRenderbuffer); in initializeBenchmark()
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/external/OpenCL-CTS/test_common/gles/ |
D | gl_headers.h | 35 #define glBindRenderbufferEXT glBindRenderbuffer
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/external/skia/tools/sk_app/ios/ |
D | GLWindowContext_ios.mm | 107 glBindRenderbuffer(GL_RENDERBUFFER, fRenderbuffer); 144 glBindRenderbuffer(GL_RENDERBUFFER, fRenderbuffer);
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D | RasterWindowContext_ios.mm | 117 glBindRenderbuffer(GL_RENDERBUFFER, fRenderbuffer); 170 glBindRenderbuffer(GL_RENDERBUFFER, fRenderbuffer);
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 333 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in read_pixels_fbo_format_mismatch() 357 ctx.glBindRenderbuffer (GL_RENDERBUFFER, 0); in read_pixels_fbo_format_mismatch() 1051 ctx.glBindRenderbuffer(-1, 0); in bind_renderbuffer() 1053 ctx.glBindRenderbuffer(GL_FRAMEBUFFER, 0); in bind_renderbuffer() 1119 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in framebuffer_renderbuffer() 1122 ctx.glBindRenderbuffer(GL_RENDERBUFFER, 0); in framebuffer_renderbuffer() 1294 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo); in renderbuffer_storage() 1356 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in blit_framebuffer() 1366 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); in blit_framebuffer() 1432 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in blit_framebuffer() [all …]
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 11 { "glBindRenderbuffer", (deFunctionPtr)glBindRenderbuffer },
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