/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingStateQueryTests.cpp | 95 gl.glBindVertexArray(*vao); in test() 117 gl.glBindVertexArray(*otherVao); in test() 124 gl.glBindVertexArray(*vao); in test() 170 gl.glBindVertexArray(*vao); in test() 192 gl.glBindVertexArray(*otherVao); in test() 199 gl.glBindVertexArray(*vao); in test() 273 gl.glBindVertexArray(*vao); in test() 297 gl.glBindVertexArray(*otherVao); in test() 304 gl.glBindVertexArray(*vao); in test() 351 gl.glBindVertexArray(*vao); in test() [all …]
|
D | es31fNegativeVertexArrayApiTests.cpp | 166 ctx.glBindVertexArray(vao); in vertex_attrib_pointer() 173 ctx.glBindVertexArray(0); in vertex_attrib_pointer() 210 ctx.glBindVertexArray(vao); in vertex_attrib_i_pointer() 217 ctx.glBindVertexArray(0); in vertex_attrib_i_pointer() 231 ctx.glBindVertexArray(vao); in vertex_attrib_format() 239 ctx.glBindVertexArray(vao); in vertex_attrib_format() 247 ctx.glBindVertexArray(vao); in vertex_attrib_format() 255 ctx.glBindVertexArray(0); in vertex_attrib_format() 263 ctx.glBindVertexArray(vao); in vertex_attrib_format() 271 ctx.glBindVertexArray(vao); in vertex_attrib_format() [all …]
|
D | es31fDefaultVertexArrayObjectTests.cpp | 62 gl.glBindVertexArray(0); in iterate()
|
D | es31fVertexAttributeBindingTests.cpp | 330 gl.glBindVertexArray(m_vao); in renderTo() 368 gl.glBindVertexArray(0); in renderTo() 629 gl.glBindVertexArray(m_vao); in renderTo() 675 gl.glBindVertexArray(0); in renderTo() 900 gl.glBindVertexArray(m_vao); in renderTo() 988 gl.glBindVertexArray(0); in renderTo() 1136 gl.glBindVertexArray(m_vao); in renderTo() 1229 gl.glBindVertexArray(0); in renderTo() 1394 gl.glBindVertexArray(*vao); in iterate() 1450 gl.glBindVertexArray(*vao); in iterate()
|
/external/angle/samples/multiview/ |
D | Multiview.cpp | 197 glBindVertexArray(mQuadVAO); in initialize() 205 glBindVertexArray(0); in initialize() 210 glBindVertexArray(mCubeVAO); in initialize() 231 glBindVertexArray(0); in initialize() 313 glBindVertexArray(mCubeVAO); in draw() 328 glBindVertexArray(0); in draw() 350 glBindVertexArray(mQuadVAO); in draw() 352 glBindVertexArray(0); in draw()
|
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 378 glBindVertexArray(m_vao); in Run() 386 glBindVertexArray(0); in Run() 389 glBindVertexArray(m_vao); in Run() 566 glBindVertexArray(m_vao); in Run() 612 glBindVertexArray(m_vao); in Run() 686 glBindVertexArray(m_vao); in Run() 783 glBindVertexArray(m_vao); in Run() 956 glBindVertexArray(m_vao); in Run() 1143 glBindVertexArray(m_vao); in Run() 1231 glBindVertexArray(m_vao); in Run() [all …]
|
D | es31cShaderStorageBufferObjectTests.cpp | 518 glBindVertexArray(m_vertex_array); in Run() 940 glBindVertexArray(m_vertex_array); in Run() 1166 glBindVertexArray(m_vertex_array); in Run() 1233 glBindVertexArray(m_vertex_array); in Run() 2244 glBindVertexArray(m_vertex_array); in Run() 2249 glBindVertexArray(0); in Run() 2256 glBindVertexArray(m_vertex_array); in Run() 2482 glBindVertexArray(m_vertex_array); in Run() 2487 glBindVertexArray(0); in Run() 2491 glBindVertexArray(m_vertex_array); in Run() [all …]
|
D | es31cDrawIndirectTests.cpp | 2000 glBindVertexArray(_vao); in Run() 2076 glBindVertexArray(0); in Cleanup() 2177 glBindVertexArray(_vao); in Run() 2282 glBindVertexArray(0); in Cleanup() 2475 glBindVertexArray(_vao); in Run() 2566 glBindVertexArray(0); in Cleanup() 2839 glBindVertexArray(_vao); in Run() 2932 glBindVertexArray(_vao); in Run() 3029 glBindVertexArray(_vao); in Run() 3122 glBindVertexArray(_vao); in Run() [all …]
|
D | es31cShaderImageLoadStoreTests.cpp | 439 glBindVertexArray(*vao); in CreateFullViewportQuad() 454 glBindVertexArray(0); in CreateFullViewportQuad() 1131 glBindVertexArray(m_vao); in Write() 1423 glBindVertexArray(m_vao); in Read() 1845 glBindVertexArray(m_vao); in Write() 2371 glBindVertexArray(m_vao); in Read() 2787 glBindVertexArray(m_vao); in Atomic() 2949 glBindVertexArray(m_vao); in Write() 3199 glBindVertexArray(m_vao); in Atomic() 3460 glBindVertexArray(m_vao); in Run() [all …]
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttribBindingTests.cpp | 335 glBindVertexArray(m_vao); in Run() 343 glBindVertexArray(0); in Run() 346 glBindVertexArray(m_vao); in Run() 503 glBindVertexArray(m_vao); in Run() 550 glBindVertexArray(m_vao); in Run() 622 glBindVertexArray(m_vao); in Run() 711 glBindVertexArray(m_vao); in Run() 862 glBindVertexArray(m_vao); in Run() 1029 glBindVertexArray(m_vao); in Run() 1115 glBindVertexArray(m_vao); in Run() [all …]
|
D | gl4cShaderStorageBufferObjectTests.cpp | 674 glBindVertexArray(m_vertex_array); in Run() 1120 glBindVertexArray(m_vertex_array); in Run() 1234 glBindVertexArray(m_vertex_array); in Run() 1302 glBindVertexArray(m_vertex_array); in Run() 2324 glBindVertexArray(m_vertex_array); in Run() 2329 glBindVertexArray(0); in Run() 2333 glBindVertexArray(m_vertex_array); in Run() 2593 glBindVertexArray(m_vertex_array); in Run() 2598 glBindVertexArray(0); in Run() 2602 glBindVertexArray(m_vertex_array); in Run() [all …]
|
D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 522 glBindVertexArray(m_vertex_array); in Run() 944 glBindVertexArray(m_vertex_array); in Run() 1170 glBindVertexArray(m_vertex_array); in Run() 1238 glBindVertexArray(m_vertex_array); in Run() 2249 glBindVertexArray(m_vertex_array); in Run() 2254 glBindVertexArray(0); in Run() 2261 glBindVertexArray(m_vertex_array); in Run() 2485 glBindVertexArray(m_vertex_array); in Run() 2490 glBindVertexArray(0); in Run() 2494 glBindVertexArray(m_vertex_array); in Run() [all …]
|
D | gl4cShaderAtomicCountersTests.cpp | 239 glBindVertexArray(*vao); in CreateQuad() 258 glBindVertexArray(0); in CreateQuad() 289 glBindVertexArray(*vao); in CreateTriangle() 304 glBindVertexArray(0); in CreateTriangle() 1440 glBindVertexArray(vao_); in Run() 1529 glBindVertexArray(vao_); in Run() 1645 glBindVertexArray(vao_); in Run() 1784 glBindVertexArray(vao_); in Run() 1789 glBindVertexArray(0); in Run() 1798 glBindVertexArray(vao_); in Run() [all …]
|
D | gl4cShaderImageLoadStoreTests.cpp | 499 glBindVertexArray(*vao); in CreateFullViewportQuad() 514 glBindVertexArray(0); in CreateFullViewportQuad() 1429 glBindVertexArray(m_vao); in Write() 1619 glBindVertexArray(m_vao); in Read() 1809 glBindVertexArray(m_vao); in Write() 2054 glBindVertexArray(m_vao); in Read() 2493 glBindVertexArray(m_vao); in Write() 2673 glBindVertexArray(m_vao); in WriteMS() 2688 glBindVertexArray(m_vao); in WriteMS() 2733 glBindVertexArray(m_vao); in WriteCubeArray() [all …]
|
D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 446 glBindVertexArray(*vao); in CreateFullViewportQuad() 467 glBindVertexArray(0); in CreateFullViewportQuad() 1165 glBindVertexArray(m_vao); in Write() 1458 glBindVertexArray(m_vao); in Read() 1881 glBindVertexArray(m_vao); in Write() 2409 glBindVertexArray(m_vao); in Read() 2822 glBindVertexArray(m_vao); in Atomic() 2984 glBindVertexArray(m_vao); in Write() 3235 glBindVertexArray(m_vao); in Atomic() 3504 glBindVertexArray(m_vao); in Run() [all …]
|
/external/angle/src/tests/gl_tests/ |
D | DrawElementsTest.cpp | 188 glBindVertexArray(mVertexArrays[0]); in TEST_P() 204 glBindVertexArray(mVertexArrays[1]); in TEST_P() 218 glBindVertexArray(mVertexArrays[0]); in TEST_P() 222 glBindVertexArray(mVertexArrays[1]); in TEST_P() 226 glBindVertexArray(mVertexArrays[0]); in TEST_P() 311 glBindVertexArray(mVertexArrays[0]); in TEST_P()
|
D | LineLoopTest.cpp | 233 glBindVertexArray(vertexArray); in runTest() 272 glBindVertexArray(0); in runTest()
|
D | MultiviewDrawTest.cpp | 431 glBindVertexArray(vao); in initVAO() 1263 glBindVertexArray(vao[i]); in TEST_P() 1286 glBindVertexArray(vao[0]); in TEST_P() 1339 glBindVertexArray(vao[1]); in TEST_P() 1342 glBindVertexArray(0); in TEST_P() 1348 glBindVertexArray(vao[0]); in TEST_P() 1998 glBindVertexArray(vao); in TEST_P()
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 2218 glBindVertexArray(vaos[0]); in test() 2227 glBindVertexArray(vaos[1]); in test() 2236 glBindVertexArray(vaos[0]); in test() 2324 glBindVertexArray(vaos[0]); in test() 2333 glBindVertexArray(vaos[1]); in test() 2342 glBindVertexArray(vaos[0]); in test() 2439 glBindVertexArray(vaos[0]); in test() 2448 glBindVertexArray(vaos[1]); in test() 2457 glBindVertexArray(vaos[0]); in test() 2550 glBindVertexArray(vaos[0]); in test() [all …]
|
D | es3fDefaultVertexArrayObjectTests.cpp | 60 gl.glBindVertexArray(0); in iterate()
|
D | es3fVertexArrayObjectTests.cpp | 611 GLU_CHECK_CALL(glBindVertexArray(vao)); in render() 613 GLU_CHECK_CALL(glBindVertexArray(0)); in render() 617 GLU_CHECK_CALL(glBindVertexArray(vao)); in render() 622 GLU_CHECK_CALL(glBindVertexArray(0)); in render() 1188 GLU_CHECK_CALL(glBindVertexArray(vao)); in render() 1190 GLU_CHECK_CALL(glBindVertexArray(0)); in render() 1194 GLU_CHECK_CALL(glBindVertexArray(vao)); in render() 1199 GLU_CHECK_CALL(glBindVertexArray(0)); in render()
|
/external/angle/src/tests/perf_tests/ |
D | MultiviewPerf.cpp | 353 glBindVertexArray(mVAO); in initializeBenchmark() 374 glBindVertexArray(mVAO); in renderScene() 495 glBindVertexArray(mVAO); in initializeBenchmark() 522 glBindVertexArray(mVAO); in renderScene()
|
/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 232 GLU_CHECK_CALL(glBindVertexArray(m_vao)); in render() 254 GLU_CHECK_CALL(glBindVertexArray(0)); in render() 395 GLU_CHECK_CALL(glBindVertexArray(m_vao)); in render() 414 GLU_CHECK_CALL(glBindVertexArray(0)); in render()
|
/external/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 164 glBindVertexArray(vao_handle); in ImGui_ImplOpenGL3_RenderDrawData() 217 glBindVertexArray(last_vertex_array); in ImGui_ImplOpenGL3_RenderDrawData() 414 glBindVertexArray(last_vertex_array); in ImGui_ImplOpenGL3_CreateDeviceObjects()
|
/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 324 gl.glBindVertexArray(m_vao); in renderTo() 362 gl.glBindVertexArray(0); in renderTo() 589 gl.glBindVertexArray(*vao); in iterate()
|