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Searched refs:glClearBufferfv (Results 1 – 25 of 84) sorted by relevance

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/external/angle/src/tests/perf_tests/
DBlitFramebufferPerf.cpp202 glClearBufferfv(GL_COLOR, 0, clearValues); in drawBenchmark()
208 glClearBufferfv(GL_DEPTH, 0, &clearDepthValue); in drawBenchmark()
/external/deqp/modules/gles3/functional/
Des3fFboDepthbufferTests.cpp103 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render()
195 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render()
281 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render()
Des3fFboMultisampleTests.cpp287 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); in test()
304 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f, 0.0f, 1.0f, 1.0f).getPtr()); in test()
308 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f, 1.0f, 0.0f, 1.0f).getPtr()); in test()
Des3fFboStencilbufferTests.cpp102 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr()); in render()
199 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr()); in render()
Des3fNegativeBufferApiTests.cpp508 glClearBufferfv(-1, 0, &data[0]); in init()
510 glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]); in init()
517 glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]); in init()
522 glClearBufferfv(GL_STENCIL, 1, &data[0]); in init()
524 glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]); in init()
529 glClearBufferfv(GL_DEPTH, 1, &data[0]); in init()
Des3fRasterizerDiscardTests.cpp336 …case CASE_CLEAR_COLOR: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COL… in iterate()
337 …case CASE_CLEAR_DEPTH: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEP… in iterate()
Des3fFramebufferBlitTests.cpp672 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); in render()
817 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); in render()
831 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 1.0f, 0.0f, 1.0f).getPtr()); in render()
Des3fPixelBufferObjectTests.cpp370 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color)); in clearColor()
/external/angle/src/tests/gl_tests/
DClearTest.cpp651 glClearBufferfv(GL_COLOR, i, clearColor.data()); in TEST_P()
715 glClearBufferfv(GL_COLOR, i, clearValues[i].toNormalizedVector().data()); in TEST_P()
718 glClearBufferfv(GL_DEPTH, 0, &kDepthClearValue); in TEST_P()
963 glClearBufferfv(GL_DEPTH, 0, &kDepthClearValue); in TEST_P()
967 glClearBufferfv(GL_COLOR, 0, clearValuef.toNormalizedVector().data()); in TEST_P()
1049 glClearBufferfv(GL_COLOR, 1, clearValue); in TEST_P()
1075 glClearBufferfv(GL_COLOR, 0, clearValues1); in TEST_P()
1235 glClearBufferfv(GL_COLOR, 0, color.data()); in TEST_P()
1498 glClearBufferfv(GL_COLOR, 1, testFloat.data()); in TEST_P()
DPackUnpackTest.cpp91 glClearBufferfv(GL_COLOR, 0, color); in testSetUp()
DFramebufferMultiviewTest.cpp495 glClearBufferfv(GL_COLOR, 0, clearValues0); in TEST_P()
498 glClearBufferfv(GL_COLOR, 1, clearValues1); in TEST_P()
DFramebufferTest.cpp558 glClearBufferfv(GL_DEPTH, 0, &clearValue); in TEST_P()
576 glClearBufferfv(GL_COLOR, 1, clearValue.data()); in TEST_P()
629 glClearBufferfv(GL_COLOR, 0, floatClearValue.data()); in TEST_P()
DWebGLCompatibilityTest.cpp4003 glClearBufferfv(GL_COLOR, 0, clearFloat); in TEST_P()
4019 glClearBufferfv(GL_COLOR, 0, clearFloat); in TEST_P()
4042 glClearBufferfv(GL_COLOR, 0, clearFloat); in TEST_P()
4059 glClearBufferfv(GL_COLOR, 0, clearFloat); in TEST_P()
4085 glClearBufferfv(GL_COLOR, 0, clearFloat); in TEST_P()
/external/deqp/framework/egl/
DegluStaticES30Library.inl31 { "glClearBufferfv", (deFunctionPtr)glClearBufferfv },
DegluStaticES31Library.inl35 { "glClearBufferfv", (deFunctionPtr)glClearBufferfv },
DegluStaticES32Library.inl40 { "glClearBufferfv", (deFunctionPtr)glClearBufferfv },
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def250 glClearBufferfv @260
DlibGLESv2.lds206 glClearBufferfv;
/external/mesa3d/src/mapi/es2api/
Dgles2-symbols.txt37 glClearBufferfv
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp619 ctx.glClearBufferfv (-1, 0, &data[0]); in clear_bufferfv()
621 ctx.glClearBufferfv (GL_FRAMEBUFFER, 0, &data[0]); in clear_bufferfv()
626 ctx.glClearBufferfv (GL_STENCIL, 1, &data[0]); in clear_bufferfv()
628 ctx.glClearBufferfv (GL_DEPTH_STENCIL, 1, &data[0]); in clear_bufferfv()
634 ctx.glClearBufferfv (GL_COLOR, maxDrawBuffers, &data[0]); in clear_bufferfv()
639 ctx.glClearBufferfv (GL_COLOR, -1, &data[0]); in clear_bufferfv()
644 ctx.glClearBufferfv (GL_DEPTH, 1, &data[0]); in clear_bufferfv()
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl31 gl->clearBufferfv = &glClearBufferfv;
DglwInitES31Direct.inl35 gl->clearBufferfv = &glClearBufferfv;
DglwInitES32Direct.inl40 gl->clearBufferfv = &glClearBufferfv;
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in glClearBufferfv() function in sglr::ContextWrapper
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureGatherTests.cpp1027 glClearBufferfv(GL_COLOR, 0, colorf); in Run()
3096 glClearBufferfv(GL_COLOR, 0, colorf); in Run()
3272 glClearBufferfv(GL_COLOR, 0, colorf); in Run()
3427 glClearBufferfv(GL_COLOR, 0, colorf); in Run()

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