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Searched refs:glClearColor (Results 1 – 25 of 291) sorted by relevance

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/external/angle/src/tests/gl_tests/
DDebugMarkerTest.cpp43 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); in TEST_P()
48 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
52 glClearColor(0.0f, 1.0f, 0.0f, 0.0f); in TEST_P()
56 glClearColor(0.0f, 0.0f, 1.0f, 0.0f); in TEST_P()
DFramebufferMultiviewTest.cpp286 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
298 glClearColor(0.0f, 1.0f, 1.0f, 1.0f); in TEST_P()
316 glClearColor(1.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
332 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
346 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
374 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
467 glClearColor(0, 1, 0, 1); in TEST_P()
541 glClearColor(1, 0, 0, 1); in TEST_P()
580 glClearColor(0, 1, 0, 1); in TEST_P()
595 glClearColor(1, 1, 0, 1); in TEST_P()
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DReadPixelsTest.cpp41 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
110 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
132 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
145 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
159 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
186 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
195 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
221 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
252 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
427 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
DClearTest.cpp298 glClearColor(0.25f, 0.5f, 0.5f, 0.5f); in TEST_P()
311 glClearColor(0.25f, 0.5f, 0.5f, 1.0f); in TEST_P()
315 glClearColor(0.5f, 0.25f, 0.75f, 0.5f); in TEST_P()
326 glClearColor(0.25f, 0.5f, 0.5f, 0.5f); in TEST_P()
343 glClearColor(0.5f, 0.5f, 0.5f, 0.5f); in TEST_P()
382 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
387 glClearColor(0.5f, 0.5f, 0.5f, 0.75f); in TEST_P()
421 glClearColor(0.2f, 0.4f, 0.6f, 0.8f); in TEST_P()
428 glClearColor(0.1f, 0.3f, 0.5f, 0.7f); in TEST_P()
443 glClearColor(0.0, 1.0, 0.0, 1.0); in TEST_P()
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DD3DTextureTest.cpp277 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in testTextureSamplesAs50PercentGreen()
424 glClearColor(0.0f, 0.5f, 0.0f, 1.0f); in TEST_P()
524 glClearColor(0.0f, 0.5f, 0.0f, 1.0f); in TEST_P()
613 glClearColor(0.0f, 0.0f, 0.5f, 1.0f); in TEST_P()
755 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
791 glClearColor(0.0f, 1.0f, 1.0f, 1.0f); in TEST_P()
842 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
930 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
944 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
987 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
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DPBOExtensionTest.cpp80 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
109 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
118 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
DPbufferTest.cpp122 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
132 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
158 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
237 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
262 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
DShaderInterpTest.cpp80 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
125 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
162 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
DMultisampledRenderToTextureTest.cpp112 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in clearAndDrawQuad()
321 glClearColor(0.0, 0.0, 0.0, 1.0);
386 glClearColor(0.0, 0.0, 0.0, 1.0);
450 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
493 glClearColor(0.25f, 1.0f, 0.75f, 0.5f); in TEST_P()
534 glClearColor(0.25f, 1.0f, 0.75f, 0.5f); in TEST_P()
553 glClearColor(1.0f, 0.75f, 0.5f, 0.25f); in TEST_P()
617 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
697 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
DBlitFramebufferANGLETest.cpp322 glClearColor(0.0, 1.0, 0.0, 1.0); in multisampleTestHelper()
466 glClearColor(1.0, 1.0, 1.0, 1.0); in TEST_P()
503 glClearColor(1.0, 1.0, 1.0, 1.0); in TEST_P()
540 glClearColor(1.0, 1.0, 1.0, 1.0); in TEST_P()
573 glClearColor(1.0, 1.0, 1.0, 1.0); in TEST_P()
608 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
615 glClearColor(0.0, 1.0, 0.0, 1.0); in TEST_P()
661 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
668 glClearColor(0.0, 1.0, 0.0, 1.0); in TEST_P()
746 glClearColor(1.0, 1.0, 1.0, 1.0); in TEST_P()
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DViewportTest.cpp33 glClearColor(0, 0, 0, 1); in runNonScissoredTest()
41 glClearColor(0, 0, 0, 1); in runScissoredTest()
59 glClearColor(0, 1, 0, 1); in runTest()
135 glClearColor(0, 0, 0, 1); in testSetUp()
DIndexBufferOffsetTest.cpp71 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in runTest()
149 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
181 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
DTextureRectangleTest.cpp309 glClearColor(0.0, 0.0, 0.0, 0.0); in TEST_P()
344 glClearColor(0.0, 0.0, 0.0, 0.0); in TEST_P()
369 glClearColor(0.0, 1.0, 0.0, 1.0); in TEST_P()
404 glClearColor(0, 1, 0, 1); in TEST_P()
435 glClearColor(0, 1, 0, 1); in TEST_P()
DSixteenBppTextureTest.cpp118 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in simpleValidationBase()
148 glClearColor(0, 0, 0, 0); in TEST_P()
211 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in TEST_P()
215 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
236 glClearColor(0, 0, 0, 0); in TEST_P()
362 glClearColor(rawColor.x(), rawColor.y(), rawColor.z(), rawColor.w()); in TEST_P()
DDepthStencilTest.cpp169 glClearColor(color1[0], color1[1], color1[2], color1[3]); in prepareSingleEmulatedWithPacked()
181 glClearColor(color2[0], color2[1], color2[2], color2[3]); in prepareSingleEmulatedWithPacked()
204 glClearColor(color3[0], color3[1], color3[2], color3[3]); in prepareSingleEmulatedWithPacked()
DMultisampleCompatibilityTest.cpp101 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in prepareForDraw()
110 glClearColor(1.0f, 0.0f, 0.0f, 0.0f); in prepareForVerify()
322 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in prepareForDraw()
332 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in prepareForVerify()
DProgramBinaryTest.cpp335 glClearColor(1.0, 0.0, 0.0, 1.0); in testBinaryAndUBOBlockIndexes()
362 glClearColor(1.0, 0.0, 0.0, 1.0); in testBinaryAndUBOBlockIndexes()
464 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
510 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
556 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
588 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
695 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
741 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
1142 glClearColor(0, 0, 0, 1); in drawWithProgram()
DBlendMinMaxTest.cpp134 glClearColor(0, 0, 0, 0); in testSetUp()
153 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in SetUpFramebuffer()
DFenceSyncTests.cpp110 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
229 glClearColor(1.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
DRobustResourceInitTest.cpp678 glClearColor(clearColor.R, clearColor.G, clearColor.B, clearColor.A); in TEST_P()
771 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
803 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
855 glClearColor(1.0, 0.0, 0.0, 1.0); in TEST_P()
890 glClearColor(0, 1, 0, 1); in TEST_P()
1135 glClearColor(1, 0, 0, 1); in TEST_P()
1338 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
1355 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
1414 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
1436 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
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/external/angle/src/tests/egl_tests/
DEGLSurfacelessContextTest.cpp206 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
238 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
249 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
DEGLSurfaceTest.cpp189 glClearColor(0, 0, 0, 1); in drawWithProgram()
327 glClearColor(clearColor.R, clearColor.G, clearColor.B, clearColor.A); in TEST_P()
478 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); in TEST_P()
502 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
526 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); in TEST_P()
774 glClearColor(GLColor::red.R, GLColor::red.G, GLColor::red.B, GLColor::red.A); in TEST_P()
781 glClearColor(GLColor::blue.R, GLColor::blue.G, GLColor::blue.B, GLColor::blue.A); in TEST_P()
910 glClearColor(0, 0, 0, 1); in TEST_P()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h68 FNDEF(void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue,
117 #define glClearColor FNPTR(glClearColor) macro
/external/angle/samples/post_sub_buffer/
DPostSubBuffer.cpp76 glClearColor(0.0f, 0.0f, 1.0f, 0.0f); in initialize()
80 glClearColor(0.0f, 0.0f, 0.0f, 0.0f); in initialize()
/external/deqp/doc/testspecs/GLES2/
Dfunctional.color_clear.txt25 + Full-screen color buffer clears: glClear(), glClearColor()
32 + Out-of-rande inputs for glClearColor()

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