Home
last modified time | relevance | path

Searched refs:glClearDepthf (Results 1 – 25 of 112) sorted by relevance

12345

/external/angle/src/tests/gl_tests/
DDepthStencilFormatsTest.cpp100 glClearDepthf(0.99f); in verifyDepthRenderBuffer()
121 glClearDepthf(0.0f); in verifyDepthRenderBuffer()
339 glClearDepthf(d00); in depthStencilReadbackCase()
343 glClearDepthf(d10); in depthStencilReadbackCase()
347 glClearDepthf(d01); in depthStencilReadbackCase()
351 glClearDepthf(d11); in depthStencilReadbackCase()
666 glClearDepthf(d00); in TEST_P()
669 glClearDepthf(d10); in TEST_P()
672 glClearDepthf(d01); in TEST_P()
675 glClearDepthf(d11); in TEST_P()
[all …]
DDepthStencilTest.cpp170 glClearDepthf(0.75f); in prepareSingleEmulatedWithPacked()
182 glClearDepthf(0.25f); in prepareSingleEmulatedWithPacked()
205 glClearDepthf(0.5f); in prepareSingleEmulatedWithPacked()
DClearTest.cpp444 glClearDepthf(0.0); in TEST_P()
462 glClearDepthf(1.0f); in TEST_P()
480 glClearDepthf(5.0f); in TEST_P()
512 glClearDepthf(0.0f); in TEST_P()
522 glClearDepthf(perc); in TEST_P()
1306 glClearDepthf(kPreClearDepth); in maskedScissoredColorDepthStencilClear()
1334 glClearDepthf(kClearDepth); in maskedScissoredColorDepthStencilClear()
DFramebufferRenderMipmapTest.cpp37 glClearDepthf(0.0); in testSetUp()
DBlendMinMaxTest.cpp135 glClearDepthf(0.0); in testSetUp()
DBuiltinVariableTest.cpp255 glClearDepthf(expectedDepth); in CheckDepthWritten()
DBlitFramebufferANGLETest.cpp607 glClearDepthf(0.1f); in TEST_P()
614 glClearDepthf(0.9f); in TEST_P()
660 glClearDepthf(0.1f); in TEST_P()
667 glClearDepthf(0.9f); in TEST_P()
1164 glClearDepthf(0.5f); in TEST_P()
1246 glClearDepthf(0.5f); in TEST_P()
DCubeMapTextureTest.cpp38 glClearDepthf(0.0); in testSetUp()
DMultisampledRenderToTextureTest.cpp387 glClearDepthf(0.5f);
616 glClearDepthf(0.5f); in TEST_P()
/external/angle/src/tests/test_utils/
DMultiviewTest.cpp119 glClearDepthf(0.0f); in CreateMultiviewBackingTextures()
143 glClearDepthf(0.0f); in CreateMultiviewBackingTextures()
/external/deqp/framework/egl/
DegluStaticES20Library.inl23 { "glClearDepthf", (deFunctionPtr)glClearDepthf },
DegluStaticES30Library.inl35 { "glClearDepthf", (deFunctionPtr)glClearDepthf },
DegluStaticES31Library.inl39 { "glClearDepthf", (deFunctionPtr)glClearDepthf },
DegluStaticES32Library.inl44 { "glClearDepthf", (deFunctionPtr)glClearDepthf },
/external/angle/samples/stencil_operations/
DStencilOperations.cpp61 glClearDepthf(0.75f); in initialize()
/external/angle/src/libGLESv1_CM/
DlibGLESv1_CM.def5 glClearDepthf @3
/external/mesa3d/src/mapi/es1api/
Dgles1-symbols.txt16 glClearDepthf
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.def43 glClearDepthf @34
DlibGLES_CM.lds44 glClearDepthf;
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def20 glClearDepthf @18
DlibGLESv2.lds21 glClearDepthf;
/external/mesa3d/src/mapi/es2api/
Dgles2-symbols.txt41 glClearDepthf
/external/deqp/modules/gles3/stress/
Des3sSyncTests.cpp174 glClearDepthf (1.0f); in iterate()
/external/deqp/modules/gles3/functional/
Des3fRasterizerDiscardTests.cpp300 glClearDepthf (1.0f); in iterate()
322 glClearDepthf (FAIL_DEPTH); in iterate()
Des3fSyncTests.cpp186 glClearDepthf (1.0f); in iterate()

12345