/external/angle/src/tests/gl_tests/ |
D | LinkAndRelinkTest.cpp | 131 glDetachShader(program, vs); in TEST_P() 288 glDetachShader(program, cs); in TEST_P() 337 glDetachShader(program, cs); in TEST_P() 367 glDetachShader(program, vs); in TEST_P() 368 glDetachShader(program, fs); in TEST_P() 405 glDetachShader(program, vs); in TEST_P() 406 glDetachShader(program, fs); in TEST_P() 434 glDetachShader(program, cs); in TEST_P()
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D | ProgramPipelineTest.cpp | 174 glDetachShader(program, shader); in createShaderProgram()
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D | GeometryShaderTest.cpp | 94 glDetachShader(programID, geometryShader); in TEST_P()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 240 glDetachShader(-1, shader); in init() 242 glDetachShader(program, -1); in init() 244 glDetachShader(-1, -1); in init() 249 glDetachShader(shader, shader); in init() 254 glDetachShader(program, program); in init() 256 glDetachShader(shader, program); in init() 261 glDetachShader(program, shader); in init()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 43 { "glDetachShader", (deFunctionPtr)glDetachShader },
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D | egluStaticES30Library.inl | 65 { "glDetachShader", (deFunctionPtr)glDetachShader },
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D | egluStaticES31Library.inl | 71 { "glDetachShader", (deFunctionPtr)glDetachShader },
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D | egluStaticES32Library.inl | 81 { "glDetachShader", (deFunctionPtr)glDetachShader },
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/external/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 425 if (g_ShaderHandle && g_VertHandle) glDetachShader(g_ShaderHandle, g_VertHandle); in ImGui_ImplOpenGL3_DestroyDeviceObjects() 429 if (g_ShaderHandle && g_FragHandle) glDetachShader(g_ShaderHandle, g_FragHandle); in ImGui_ImplOpenGL3_DestroyDeviceObjects()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 40 glDetachShader @35
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D | libGLESv2.lds | 41 glDetachShader;
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 78 glDetachShader
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 236 glDetachShader(-1, shader); in init() 238 glDetachShader(program, -1); in init() 240 glDetachShader(-1, -1); in init() 245 glDetachShader(shader, shader); in init() 250 glDetachShader(program, program); in init() 252 glDetachShader(shader, program); in init() 257 glDetachShader(program, shader); in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 43 gl->detachShader = &glDetachShader;
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D | glwInitES30Direct.inl | 65 gl->detachShader = &glDetachShader;
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D | glwInitES20.inl | 43 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
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D | glwInitES31Direct.inl | 71 gl->detachShader = &glDetachShader;
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D | glwInitES32Direct.inl | 81 gl->detachShader = &glDetachShader;
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D | glwInitES30.inl | 65 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 294 ctx.glDetachShader(notAProgram, shader); in detach_shader() 296 ctx.glDetachShader(program, notAShader); in detach_shader() 298 ctx.glDetachShader(notAProgram, notAShader); in detach_shader() 303 ctx.glDetachShader(shader, shader); in detach_shader() 308 ctx.glDetachShader(program, program); in detach_shader() 310 ctx.glDetachShader(shader, program); in detach_shader() 315 ctx.glDetachShader(program, shader); in detach_shader()
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/external/OpenCL-CTS/test_conformance/gles/ |
D | test_fence_sync.cpp | 235 glDetachShader(program, shaders[i]); in destroyShaderProgram()
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 483 glDetachShader
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/external/OpenCL-CTS/test_conformance/gl/ |
D | test_fence_sync.cpp | 223 glDetachShader(program, shaders[i]); in destroyShaderProgram()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 129 o glDetachShader (GLuint program, GLuint shader);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 87 void glDetachShader (deUint32 program, deUint32 shader);
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