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Searched refs:glDispatchCompute (Results 1 – 25 of 67) sorted by relevance

123

/external/angle/src/tests/gl_tests/
DLinkAndRelinkTest.cpp97 glDispatchCompute(8, 4, 2); in TEST_P()
111 glDispatchCompute(8, 4, 2); in TEST_P()
125 glDispatchCompute(8, 4, 2); in TEST_P()
141 glDispatchCompute(8, 4, 2); in TEST_P()
155 glDispatchCompute(8, 4, 2); in TEST_P()
215 glDispatchCompute(8, 4, 2); in TEST_P()
251 glDispatchCompute(8, 4, 2); in TEST_P()
265 glDispatchCompute(8, 4, 2); in TEST_P()
279 glDispatchCompute(8, 4, 2); in TEST_P()
295 glDispatchCompute(8, 4, 2); in TEST_P()
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DComputeShaderTest.cpp64 glDispatchCompute(1, 1, 1); in runSharedMemoryTest()
139 glDispatchCompute(8, 4, 2); in TEST_P()
334 glDispatchCompute(8, 4, 2); in TEST_P()
393 glDispatchCompute(8, 4, 2); in TEST_P()
427 glDispatchCompute(1, 1, 1); in TEST_P()
455 glDispatchCompute(8, 4, 2); in TEST_P()
459 glDispatchCompute(1, 1, 1); in TEST_P()
512 glDispatchCompute(1, 1, 1); in TEST_P()
534 glDispatchCompute(1, 1, 1); in TEST_P()
582 glDispatchCompute(1, 1, 1); in TEST_P()
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DShaderStorageBufferTest.cpp91 glDispatchCompute(1, 1, 1); in runMatrixTest()
137 glDispatchCompute(1, 1, 1); in runVectorTest()
294 glDispatchCompute(1, 1, 1); in TEST_P()
350 glDispatchCompute(1, 1, 1); in TEST_P()
363 glDispatchCompute(1, 1, 1); in TEST_P()
457 glDispatchCompute(1, 1, 1); in TEST_P()
466 glDispatchCompute(1, 1, 1); in TEST_P()
992 glDispatchCompute(1, 1, 1); in TEST_P()
1107 glDispatchCompute(1, 1, 1); in TEST_P()
1173 glDispatchCompute(1, 1, 1); in TEST_P()
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DAtomicCounterBufferTest.cpp217 glDispatchCompute(1, 1, 1); in TEST_P()
274 glDispatchCompute(1, 1, 1); in TEST_P()
418 glDispatchCompute(1, 1, 1); in TEST_P()
DParallelShaderCompileTest.cpp323 glDispatchCompute(1, 1, 1); in runAndVerify()
330 glDispatchCompute(1, 1, 1); in runAndVerify()
DProgramBinaryTest.cpp812 glDispatchCompute(8, 4, 2); in TEST_P()
864 glDispatchCompute(1, 1, 1); in TEST_P()
928 glDispatchCompute(1, 1, 1); in TEST_P()
DStateChangeTest.cpp3283 glDispatchCompute(1, 1, 1); in TEST_P()
3308 glDispatchCompute(1, 1, 1); in TEST_P()
3312 glDispatchCompute(1, 1, 1); in TEST_P()
3334 glDispatchCompute(1, 1, 1); in TEST_P()
3342 glDispatchCompute(1, 1, 1); in TEST_P()
3369 glDispatchCompute(1, 1, 1); in TEST_P()
3383 glDispatchCompute(1, 1, 1); in TEST_P()
3413 glDispatchCompute(1, 1, 1); in TEST_P()
3417 glDispatchCompute(1, 1, 1); in TEST_P()
3421 glDispatchCompute(1, 1, 1); in TEST_P()
DGLSLTest.cpp3128 glDispatchCompute(1, 1, 1); in TEST_P()
3154 glDispatchCompute(1, 1, 1); in TEST_P()
3181 glDispatchCompute(1, 1, 1); in TEST_P()
3216 glDispatchCompute(1, 1, 1); in TEST_P()
7382 glDispatchCompute(1, 1, 1); in TEST_P()
7806 glDispatchCompute(1, 1, 1); in TEST_P()
7901 glDispatchCompute(1, 1, 1); in TEST_P()
7985 glDispatchCompute(1, 1, 1); in TEST_P()
/external/deqp/external/openglcts/modules/gl/
Dgl4cComputeShaderTests.cpp532 glDispatchCompute(1, 1, 1); in Run()
644 glDispatchCompute(1, 1, 1); in RunIteration()
844 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
1088 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
1233 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
1451 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
1668 glDispatchCompute(4, 1, 1); in Run()
1857 glDispatchCompute(1, 1, 1); in Run()
1946 glDispatchCompute(1, 1, 1); in Run()
2062 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
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Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1179 glDispatchCompute(1, 1, 1); in Write()
1292 glDispatchCompute(1, 1, 1); in WriteCS()
1305 glDispatchCompute(1, 1, 1); in WriteCS()
1604 glDispatchCompute(1, 1, 1); in ReadCS()
1711 glDispatchCompute(1, 1, 1); in Read()
1724 glDispatchCompute(1, 1, 1); in Read()
1916 glDispatchCompute(1, 1, 1); in Write()
2123 glDispatchCompute(1, 1, 1); in Write()
2157 glDispatchCompute(1, 1, 1); in Write()
2623 glDispatchCompute(1, 1, 1); in Read()
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Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp573 glDispatchCompute(1, 1, 1); in Run()
983 glDispatchCompute(1, 1, 1); in RunIteration()
1310 glDispatchCompute(1, 1, 1); in Run()
2369 glDispatchCompute(1, 1, 1); in Run()
2576 glDispatchCompute(1, 1, 1); in Run()
2779 glDispatchCompute(1, 1, 1); in Run()
2951 glDispatchCompute(1, 1, 1); in Run()
3711 glDispatchCompute(1, 1, 1); in Run()
4113 glDispatchCompute(1, 1, 1); in Run()
4521 glDispatchCompute(1, 1, 1); in Run()
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Dgl4cShaderStorageBufferObjectTests.cpp723 glDispatchCompute(1, 1, 1); in Run()
1370 glDispatchCompute(1, 1, 1); in Run()
2437 glDispatchCompute(1, 1, 1); in Run()
2821 glDispatchCompute(1, 1, 1); in Run()
3023 glDispatchCompute(1, 1, 1); in Run()
3193 glDispatchCompute(1, 1, 1); in Run()
3908 glDispatchCompute(1, 1, 1); in Run()
4300 glDispatchCompute(1, 1, 1); in Run()
4703 glDispatchCompute(1, 1, 1); in Run()
5180 glDispatchCompute(1, 1, 1); in Run()
[all …]
/external/deqp/external/openglcts/modules/gles31/
Des31cComputeShaderTests.cpp541 glDispatchCompute(1, 1, 1); in Run()
653 glDispatchCompute(1, 1, 1); in RunIteration()
843 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
1028 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
1194 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
1400 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
1624 glDispatchCompute(1, 1, 1); in Run()
1743 glDispatchCompute(num_groups.x(), num_groups.y(), num_groups.z()); in RunIteration()
2055 glDispatchCompute(1, 1, 1); in Run()
2221 glDispatchCompute(1, 1, 1); in Run()
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Des31cShaderImageLoadStoreTests.cpp1145 glDispatchCompute(1, 1, 1); in Write()
1258 glDispatchCompute(1, 1, 1); in WriteCS()
1271 glDispatchCompute(1, 1, 1); in WriteCS()
1569 glDispatchCompute(1, 1, 1); in ReadCS()
1675 glDispatchCompute(1, 1, 1); in Read()
1688 glDispatchCompute(1, 1, 1); in Read()
1880 glDispatchCompute(1, 1, 1); in Write()
2084 glDispatchCompute(1, 1, 1); in Write()
2118 glDispatchCompute(1, 1, 1); in Write()
2585 glDispatchCompute(1, 1, 1); in Read()
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Des31cShaderStorageBufferObjectTests.cpp569 glDispatchCompute(1, 1, 1); in Run()
979 glDispatchCompute(1, 1, 1); in RunIteration()
1305 glDispatchCompute(1, 1, 1); in Run()
2364 glDispatchCompute(1, 1, 1); in Run()
2581 glDispatchCompute(1, 1, 1); in Run()
2788 glDispatchCompute(1, 1, 1); in Run()
2958 glDispatchCompute(1, 1, 1); in Run()
3716 glDispatchCompute(1, 1, 1); in Run()
4115 glDispatchCompute(1, 1, 1); in Run()
4518 glDispatchCompute(1, 1, 1); in Run()
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Des31cShaderAtomicCountersTests.cpp974 glDispatchCompute(4, 1, 1); in Run()
1474 glDispatchCompute(1, 1, 1); in Run()
1570 glDispatchCompute(1, 1, 1); in Run()
2326 glDispatchCompute(8, 8, 1); in Run()
2652 glDispatchCompute(16, 16, 1); in Run()
3134 glDispatchCompute(4, 1, 1); in Run()
3598 glDispatchCompute(1, 1, 1); in Run()
3708 glDispatchCompute(1, 1, 1); in Run()
/external/deqp/modules/gles31/functional/
Des31fNegativeComputeTests.cpp250 ctx.glDispatchCompute(1, 1, 1); in exceed_texture_image_units_limit()
409 ctx.glDispatchCompute(1, 1, 1); in program_not_active()
428 ctx.glDispatchCompute(1, 1, 1); in program_not_active()
608 ctx.glDispatchCompute(workGroupCountX+1, 1, 1); in invalid_maximum_work_group_counts()
617 ctx.glDispatchCompute(1, workGroupCountY+1, 1); in invalid_maximum_work_group_counts()
626 ctx.glDispatchCompute(1, 1, workGroupCountZ+1); in invalid_maximum_work_group_counts()
Des31fShaderImageLoadStoreTests.cpp998 glLog.glDispatchCompute(textureSize.x(), textureSize.y(), 1); in readFloatOrNormTextureWithLookupsAndVerify()
1229 glLog.glDispatchCompute(imageSize.x(), imageSize.y(), 1); in iterate()
1238 glLog.glDispatchCompute(imageSize.x(), imageSize.y(), numSlicesOrFaces); in iterate()
1481 glLog.glDispatchCompute(imageSize.x(), imageSize.y(), 1); in iterate()
1493 glLog.glDispatchCompute(imageSize.x(), imageSize.y(), numSlicesOrFaces); in iterate()
2063 glLog.glDispatchCompute(NUM_INVOCATIONS_PER_PIXEL*imageSize.x(), imageSize.y(), numSlicesOrFaces); in iterate()
2462 glLog.glDispatchCompute(NUM_INVOCATIONS_PER_PIXEL*imageSize.x(), imageSize.y(), numSlicesOrFaces); in iterate()
2666 glLog.glDispatchCompute(numGroups.x(), numGroups.y(), numGroups.z()); in iterate()
2857 glLog.glDispatchCompute(1, 1, 1); in iterate()
/external/angle/src/tests/perf_tests/
DDispatchComputePerf.cpp152 glDispatchCompute(mDispatchX, mDispatchY, 1); in drawBenchmark()
/external/deqp/framework/egl/
DegluStaticES31Library.inl74 { "glDispatchCompute", (deFunctionPtr)glDispatchCompute },
DegluStaticES32Library.inl85 { "glDispatchCompute", (deFunctionPtr)glDispatchCompute },
/external/mesa3d/src/mapi/es2api/
Dgles2-symbols.txt82 glDispatchCompute
/external/deqp/doc/testspecs/GLES31/
Dfunctional.image_load_store.txt64 is invoked once for each pixel, in a single glDispatchCompute().
71 invoked once for each pixel, in a single glDispatchCompute().
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dgl_program.cc216 return TFLITE_GPU_CALL_GL(glDispatchCompute, workgroups.x, workgroups.y, in Dispatch()
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl74 gl->dispatchCompute = &glDispatchCompute;

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