/external/angle/src/tests/gl_tests/ |
D | UniformBufferTest.cpp | 378 glGetActiveUniform(program, index, maxLength, &length, &size, &type, &strUniformNameBuffer[0]); in TEST_P() 387 glGetActiveUniform(program, index, maxLength, &length, &size, &type, &strUniformNameBuffer[0]); in TEST_P() 457 glGetActiveUniform(program.get(), index, maxLength, &length, &size, &type, &strBuffer[0]); in TEST_P() 465 glGetActiveUniform(program.get(), index, maxLength, &length, &size, &type, &strBuffer[0]); in TEST_P() 474 glGetActiveUniform(program.get(), index, maxLength, &length, &size, &type, &strBuffer[0]); in TEST_P() 483 glGetActiveUniform(program.get(), index, maxLength, &length, &size, &type, &strBuffer[0]); in TEST_P() 492 glGetActiveUniform(program.get(), index, maxLength, &length, &size, &type, &strBuffer[0]); in TEST_P() 501 glGetActiveUniform(program.get(), index, maxLength, &length, &size, &type, &strBuffer[0]); in TEST_P() 510 glGetActiveUniform(program.get(), index, maxLength, &length, &size, &type, &strBuffer[0]); in TEST_P() 519 glGetActiveUniform(program.get(), index, maxLength, &length, &size, &type, &strBuffer[0]); in TEST_P() [all …]
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 61 { "glGetActiveUniform", (deFunctionPtr)glGetActiveUniform },
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D | egluStaticES30Library.inl | 96 { "glGetActiveUniform", (deFunctionPtr)glGetActiveUniform },
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D | egluStaticES31Library.inl | 108 { "glGetActiveUniform", (deFunctionPtr)glGetActiveUniform },
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D | egluStaticES32Library.inl | 124 { "glGetActiveUniform", (deFunctionPtr)glGetActiveUniform },
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/external/mesa3d/docs/relnotes/ |
D | 7.4.rst | 38 - glGetActiveUniform() returned wrong size for some array types
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D | 7.0.3.rst | 31 - glGetActiveUniform returned incorrect sizes (bug 13751)
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D | 8.0.3.rst | 180 - mesa: Throw error on glGetActiveUniform inside Begin/End.
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 58 glGetActiveUniform @56
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D | libGLESv2.lds | 59 glGetActiveUniform;
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 429 glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0); in init() 434 glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0); in init() 440 glGetActiveUniform(program.getProgram(), 5, 0, 0, 0, 0, 0); in init() 445 glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0); in init()
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D | es2fShaderStateQueryTests.cpp | 1256 glGetActiveUniform(program, ndx, DE_LENGTH_OF_ARRAY(buffer), &written, &size, &type, buffer); in test() 1285 glGetActiveUniform(program, ndx, 1, &written, &size, &type, buffer); in test() 1395 glGetActiveUniform(program, index, 0, &written, &size, &type, buffer); in test()
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 121 glGetActiveUniform
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 505 glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0); in init() 510 glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0); in init() 516 glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0); in init() 521 glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0); in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 61 gl->getActiveUniform = &glGetActiveUniform;
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D | glwInitES30Direct.inl | 96 gl->getActiveUniform = &glGetActiveUniform;
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D | glwInitES20.inl | 61 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
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D | glwInitES31Direct.inl | 108 gl->getActiveUniform = &glGetActiveUniform;
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D | glwInitES32Direct.inl | 124 gl->getActiveUniform = &glGetActiveUniform;
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D | glwInitES30.inl | 96 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
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/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/util/ |
D | GlUtil.java | 139 GLES20.glGetActiveUniform(program, index, len[0], ignore, 0, size, 0, type, 0, name, 0); in Uniform()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 790 ctx.glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0); in get_active_uniform() 795 ctx.glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0); in get_active_uniform() 801 ctx.glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0); in get_active_uniform() 806 ctx.glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0); in get_active_uniform()
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 488 glGetActiveUniform
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 131 o glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,…
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 105 …void glGetActiveUniform (deUint32 program, deUint32 index, int bufsize, int* length, int* s…
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