/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingStateQueryTests.cpp | 97 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in test() 114 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 118 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 121 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 125 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 143 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 172 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in test() 189 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribFormat"); in test() 193 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 196 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribFormat"); in test() [all …]
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D | es31fIndexedStateQueryTests.cpp | 133 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); in iterate() 151 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); in iterate() 232 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); in iterate() 252 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBuffer"); in iterate() 260 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferBase"); in iterate() 268 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferRange"); in iterate() 316 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); in iterate() 339 GLU_EXPECT_NO_ERROR(gl.glGetError(), "get align"); in iterate() 353 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen bufs"); in iterate() 361 GLU_EXPECT_NO_ERROR(gl.glGetError(), "bind buf"); in iterate() [all …]
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D | es31fProgramPipelineStateQueryTests.cpp | 125 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 127 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); in iterate() 138 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 200 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); in iterate() 211 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); in iterate() 263 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 265 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); in iterate() 276 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 338 GLU_EXPECT_NO_ERROR(gl.glGetError(), "query log"); in iterate() 358 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() [all …]
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D | es31fInfoLogQueryShared.cpp | 52 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 67 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 90 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 107 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 123 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery()
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D | es31fVertexAttributeBindingTests.cpp | 331 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 334 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 348 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 351 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 360 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 364 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 370 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); in renderTo() 630 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 633 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 649 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup attribs"); in renderTo() [all …]
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D | es31fTextureBufferTests.cpp | 245 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffer"); in iterate() 305 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 359 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "gen texture"); in iterate() 375 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 380 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buf"); in iterate() 383 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "tex buffer"); in iterate() 431 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "gen texture"); in iterate() 447 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 452 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buf"); in iterate() 457 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "tex buffer"); in iterate() [all …]
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D | es31fFramebufferDefaultStateQueryTests.cpp | 82 GLU_EXPECT_NO_ERROR(gl.glGetError(), "bind"); in iterate() 135 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 161 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 165 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 190 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet()
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 796 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTexture"); in iterate() 801 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteTextures"); in iterate() 827 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind"); in test() 842 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 846 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 850 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 854 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 864 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIiv"); in test() 868 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIiv"); in test() 878 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIuiv"); in test() [all …]
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D | glsMemoryStressCase.cpp | 556 error = glGetError(); in clearObjects() 569 error = glGetError(); in clearObjects() 589 error = glGetError(); in allocateTexture() 603 error = glGetError(); in allocateTexture() 619 error = glGetError(); in allocateTexture() 630 error = glGetError(); in allocateTexture() 659 error = glGetError(); in allocateTexture() 679 error = glGetError(); in allocateBuffer() 688 error = glGetError(); in allocateBuffer() 709 error = glGetError(); in allocateBuffer() [all …]
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_errors.cc | 62 auto error = glGetError(); in GetOpenGlErrors() 66 auto error2 = glGetError(); in GetOpenGlErrors() 71 for (error = glGetError(); error != GL_NO_ERROR; error = glGetError()) { in GetOpenGlErrors()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageLoadStoreTests.cpp | 6874 glGetError(); in Setup() 6879 GLU_EXPECT_NO_ERROR(glGetError(), "PixelStorei"); in Setup() 6883 GLU_EXPECT_NO_ERROR(glGetError(), "GenBuffers"); in Setup() 6886 GLU_EXPECT_NO_ERROR(glGetError(), "BindBuffer"); in Setup() 6889 GLU_EXPECT_NO_ERROR(glGetError(), "BufferData"); in Setup() 6893 GLU_EXPECT_NO_ERROR(glGetError(), "GenVertexArrays"); in Setup() 7017 GLU_EXPECT_NO_ERROR(glGetError(), "GetUniformLocation"); in BindTextureToImage() 7025 GLU_EXPECT_NO_ERROR(glGetError(), "BindImageTexture"); in BindTextureToImage() 7029 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i"); in BindTextureToImage() 7056 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture"); in Compare2DR8UITextures() [all …]
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 325 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 328 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 342 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 345 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 354 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 358 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 364 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); in renderTo() 584 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup"); in iterate() 587 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in iterate() 594 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set buffer"); in iterate() [all …]
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/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 37 #define EXPECT_NO_GL_ERROR() EXPECT_GLENUM_EQ(GL_NO_ERROR, glGetError()) 524 EXPECT_GLENUM_EQ(GL_INVALID_FRAMEBUFFER_OPERATION, glGetError()); in TEST_F() 1027 GLenum error = glGetError(); in TEST_F() 1343 EXPECT_GLENUM_EQ(GL_OUT_OF_MEMORY, glGetError()); in TEST_F() 1423 EXPECT_GLENUM_EQ(GL_INVALID_VALUE, glGetError()); in TEST_F() 1431 GLenum error = glGetError(); in TEST_F() 1437 EXPECT_GLENUM_EQ(GL_INVALID_VALUE, glGetError()); in TEST_F() 1439 EXPECT_GLENUM_EQ(GL_INVALID_VALUE, glGetError()); in TEST_F() 1464 EXPECT_GLENUM_EQ(GL_INVALID_ENUM, glGetError()); in TEST_F() 1490 EXPECT_GLENUM_EQ(GL_INVALID_VALUE, glGetError()); in TEST_F() [all …]
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/external/OpenCL-CTS/test_common/gles/ |
D | helpers.cpp | 21 …{GLint __error = glGetError(); if(__error) {log_error( "GL ERROR: %s!\n", gluErrorString( err ));}} 49 err = glGetError(); in CreateGLTexture2D() 96 err = glGetError(); in CreateGLTexture2D() 119 err = glGetError(); in CreateGLTexture2D() 135 err = glGetError(); in CreateGLTexture2D() 208 glGetError(); in CreateGLTexture3D() 210 GLenum err = glGetError(); in CreateGLTexture3D() 287 err = glGetError(); in ReadGLTexture() 323 glGetError(); in CreateGLRenderbufferRaw() 325 err = glGetError(); in CreateGLRenderbufferRaw() [all …]
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/external/replicaisland/src/com/replica/replicaisland/ |
D | TextureLibrary.java | 106 int error = gl.glGetError(); in deleteAll() 134 int error = gl.glGetError(); in loadBitmap() 145 error = gl.glGetError(); in loadBitmap() 175 error = gl.glGetError(); in loadBitmap() 196 error = gl.glGetError(); in loadBitmap()
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/external/webrtc/webrtc/modules/desktop_capture/mac/ |
D | scoped_pixel_buffer_object.cc | 31 if (glGetError() == GL_NO_ERROR) { in Init() 36 if (glGetError() != GL_NO_ERROR) { in Init()
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/external/deqp/framework/opengl/ |
D | gluDefs.hpp | 31 #define GLU_CHECK_MSG(MSG) GLU_EXPECT_NO_ERROR(glGetError(), MSG) 34 #define GLU_CHECK_CALL(CALL) do { CALL; GLU_EXPECT_NO_ERROR(glGetError(), #CALL); } while (deGetF…
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/external/angle/src/tests/gl_tests/ |
D | RobustBufferAccessBehaviorTest.cpp | 120 GLenum result = glGetError(); in runIndexOutOfRangeTests() 408 GLenum err = glGetError(); in TEST_P() 419 err = glGetError(); in TEST_P() 476 GLenum err = glGetError(); in TEST_P() 545 GLenum err = glGetError(); in TEST_P() 556 err = glGetError(); in TEST_P()
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D | FramebufferMixedSamplesTest.cpp | 161 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); in TEST_P() 165 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_ENUM), glGetError()); in TEST_P() 169 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); in TEST_P()
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 1968 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTransformFeedbacks"); in test() 1978 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 1992 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 2009 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram"); in test() 2017 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTransformFeedback"); in test() 2023 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffers"); in test() 2039 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram"); in test() 2084 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 2098 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 2113 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram"); in test() [all …]
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D | es3fApiCase.cpp | 69 deUint32 err = glGetError(); in expectError() 80 deUint32 err = glGetError(); in expectError()
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/external/OpenCL-CTS/test_common/gl/ |
D | helpers.cpp | 68 err = glGetError(); in CreateGLTexture1DArray() 80 err = glGetError(); in CreateGLTexture1DArray() 193 glGetError(); in CreateGLTexture2DArray() 204 GLenum err = glGetError(); in CreateGLTexture2DArray() 293 err = glGetError(); in CreateGLTextureBuffer() 309 if ((err = glGetError())) { in CreateGLTextureBuffer() 393 err = glGetError(); in CreateGLTexture1D() 405 err = glGetError(); in CreateGLTexture1D() 503 err = glGetError(); in CreateGLTexture2D() 551 err = glGetError(); in CreateGLTexture2D() [all …]
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 83 FNDEF(GLenum, glGetError, (void)); 131 #define glGetError FNPTR(glGetError) macro
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/external/deqp/modules/gles2/functional/ |
D | es2fApiCase.cpp | 67 deUint32 err = glGetError(); in expectError() 78 deUint32 err = glGetError(); in expectError()
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/external/autotest/client/deps/nvmap_compactor/src/ |
D | nvmap_carveout_compactor.c | 161 if (glGetError() != GL_NO_ERROR) in CreateTexture() 165 if (glGetError() != GL_NO_ERROR) in CreateTexture() 169 if (glGetError() != GL_NO_ERROR) in CreateTexture() 332 errCode = glGetError(); in RunPhase() 810 errCode = glGetError(); in main() 834 errCode = glGetError(); in main()
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