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Searched refs:glGetIntegerv (Results 1 – 25 of 492) sorted by relevance

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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Drequest_gpu_info.cc50 glGetIntegerv(GL_MAJOR_VERSION, &info.major_version); in RequestGpuInfo()
51 glGetIntegerv(GL_MINOR_VERSION, &info.minor_version); in RequestGpuInfo()
54 glGetIntegerv(GL_NUM_EXTENSIONS, &extensions_count); in RequestGpuInfo()
60 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &info.max_ssbo_bindings); in RequestGpuInfo()
61 glGetIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &info.max_image_bindings); in RequestGpuInfo()
69 glGetIntegerv(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, in RequestGpuInfo()
71 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &info.max_texture_size); in RequestGpuInfo()
72 glGetIntegerv(GL_MAX_IMAGE_UNITS, &info.max_image_units); in RequestGpuInfo()
73 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &info.max_array_texture_layers); in RequestGpuInfo()
/external/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp111 GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture); in ImGui_ImplOpenGL3_RenderDrawData()
113 GLint last_program; glGetIntegerv(GL_CURRENT_PROGRAM, &last_program); in ImGui_ImplOpenGL3_RenderDrawData()
114 GLint last_texture; glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); in ImGui_ImplOpenGL3_RenderDrawData()
115 GLint last_sampler; glGetIntegerv(GL_SAMPLER_BINDING, &last_sampler); in ImGui_ImplOpenGL3_RenderDrawData()
116 GLint last_array_buffer; glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer); in ImGui_ImplOpenGL3_RenderDrawData()
117 GLint last_vertex_array; glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array); in ImGui_ImplOpenGL3_RenderDrawData()
118 GLint last_polygon_mode[2]; glGetIntegerv(GL_POLYGON_MODE, last_polygon_mode); in ImGui_ImplOpenGL3_RenderDrawData()
119 GLint last_viewport[4]; glGetIntegerv(GL_VIEWPORT, last_viewport); in ImGui_ImplOpenGL3_RenderDrawData()
120 GLint last_scissor_box[4]; glGetIntegerv(GL_SCISSOR_BOX, last_scissor_box); in ImGui_ImplOpenGL3_RenderDrawData()
121 GLenum last_blend_src_rgb; glGetIntegerv(GL_BLEND_SRC_RGB, (GLint*)&last_blend_src_rgb); in ImGui_ImplOpenGL3_RenderDrawData()
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/external/angle/src/tests/gl_tests/gles1/
DClientActiveTextureTest.cpp37 glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, &clientActiveTexture); in TEST_P()
49 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxTextureUnits); in TEST_P()
59 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxTextureUnits); in TEST_P()
67 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxTextureUnits); in TEST_P()
74 glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, (GLint *)&clientActiveTexture); in TEST_P()
DMatrixStackTest.cpp56 glGetIntegerv(GL_MAX_MODELVIEW_STACK_DEPTH, &modelviewMatrixMax); in TEST_P()
57 glGetIntegerv(GL_MAX_PROJECTION_STACK_DEPTH, &projectionMatrixMax); in TEST_P()
58 glGetIntegerv(GL_MAX_TEXTURE_STACK_DEPTH, &textureMatrixMax); in TEST_P()
59 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &textureUnits); in TEST_P()
DShadeModelTest.cpp37 glGetIntegerv(GL_SHADE_MODEL, &shadeModel); in TEST_P()
57 glGetIntegerv(GL_SHADE_MODEL, &shadeModel); in TEST_P()
65 glGetIntegerv(GL_SHADE_MODEL, &shadeModel); in TEST_P()
DCurrentTextureCoordsTest.cpp42 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxUnits); in TEST_P()
62 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxUnits); in TEST_P()
78 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxUnits); in TEST_P()
DClipPlaneTest.cpp37 glGetIntegerv(GL_MAX_CLIP_PLANES, &planeCount); in TEST_P()
65 glGetIntegerv(GL_MAX_CLIP_PLANES, &planeCount); in TEST_P()
85 glGetIntegerv(GL_MAX_CLIP_PLANES, &planeCount); in TEST_P()
DMatrixModeTest.cpp35 glGetIntegerv(GL_MATRIX_MODE, &matrixMode); in TEST_P()
60 glGetIntegerv(GL_MATRIX_MODE, &matrixMode); in TEST_P()
DAlphaFuncTest.cpp86 glGetIntegerv(GL_ALPHA_TEST_REF, &alphaTestVal); in TEST_P()
91 glGetIntegerv(GL_ALPHA_TEST_REF, &alphaTestVal); in TEST_P()
/external/angle/src/tests/gl_tests/
DDebugTest.cpp82 glGetIntegerv(GL_DEBUG_LOGGED_MESSAGES, &numMessages); in TEST_P()
106 glGetIntegerv(GL_DEBUG_LOGGED_MESSAGES, &numMessages); in TEST_P()
110 glGetIntegerv(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, &messageLength); in TEST_P()
130 glGetIntegerv(GL_DEBUG_LOGGED_MESSAGES, &numMessages); in TEST_P()
156 glGetIntegerv(GL_DEBUG_LOGGED_MESSAGES, &numMessages); in TEST_P()
161 glGetIntegerv(GL_DEBUG_LOGGED_MESSAGES, &numMessages); in TEST_P()
167 glGetIntegerv(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, &messageLength); in TEST_P()
188 glGetIntegerv(GL_DEBUG_LOGGED_MESSAGES, &numMessages); in TEST_P()
213 glGetIntegerv(GL_DEBUG_LOGGED_MESSAGES, &numMessages); in TEST_P()
DGeometryShaderTest.cpp125 glGetIntegerv(limit.first, &value); in TEST_P()
131 glGetIntegerv(GL_LAYER_PROVOKING_VERTEX_EXT, &value); in TEST_P()
153 glGetIntegerv(limit.first, &value); in TEST_P()
336 glGetIntegerv(GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT, &maxGeometryUniformBlocks); in TEST_P()
375 glGetIntegerv(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT, &maxGeometryShaderStorageBlocks); in TEST_P()
455 glGetIntegerv(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT, &maxGeometryShaderStorageBlocks); in TEST_P()
462 glGetIntegerv(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, &maxFragmentShaderStorageBlocks); in TEST_P()
611 glGetIntegerv(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT, &maxGeometryShaderStorageBlocks); in TEST_P()
650 glGetIntegerv(GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT, &maxGeometryAtomicCounterBuffers); in TEST_P()
721 glGetIntegerv(GL_MAX_3D_TEXTURE_SIZE, &max3DSize); in TEST_P()
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DTextureMultisampleTest.cpp287 glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); in TEST_P()
289 glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); in TEST_P()
336 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize); in TEST_P()
362 glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &maxIntegerSamples); in TEST_P()
373 glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); in TEST_P()
384 glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &maxDepthTextureSamples); in TEST_P()
418 glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); in TEST_P()
501 glGetIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &maxSampleMaskWords); in TEST_P()
505 glGetIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &maxSampleMaskWords); in TEST_P()
521 glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); in TEST_P()
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DFramebufferMixedSamplesTest.cpp85 glGetIntegerv(GL_MAX_SAMPLES, &max_samples); in prepareForDraw()
152 glGetIntegerv(GL_COVERAGE_MODULATION_CHROMIUM, &value); in TEST_P()
159 glGetIntegerv(GL_COVERAGE_MODULATION_CHROMIUM, &value); in TEST_P()
167 glGetIntegerv(GL_COVERAGE_MODULATION_CHROMIUM, &value); in TEST_P()
DGLSLTest.cpp570 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in TEST_P()
643 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in TEST_P()
1471 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1480 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1490 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1500 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1513 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1528 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1537 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1545 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
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/external/OpenCL-CTS/test_conformance/gl/
Dtest_images_depth.cpp37 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); in calc_depth_size_descriptors()
38 glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT, &maxTextureRectangleSize); in calc_depth_size_descriptors()
56 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); in calc_depth_array_size_descriptors()
57 glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT, &maxTextureRectangleSize); in calc_depth_array_size_descriptors()
58 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in calc_depth_array_size_descriptors()
Dtest_images_multisample.cpp34 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); in calc_2D_multisample_size_descriptors()
50 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in calc_2D_array_multisample_size_descriptors()
51 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); in calc_2D_array_multisample_size_descriptors()
/external/mesa3d/src/mesa/drivers/x11/
Dxfonts.c261 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in Fake_glXUseXFont()
262 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in Fake_glXUseXFont()
263 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in Fake_glXUseXFont()
264 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in Fake_glXUseXFont()
265 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in Fake_glXUseXFont()
266 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in Fake_glXUseXFont()
/external/mesa3d/src/gallium/frontends/glx/xlib/
Dglx_usefont.c264 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in glXUseXFont()
265 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in glXUseXFont()
266 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in glXUseXFont()
267 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in glXUseXFont()
268 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in glXUseXFont()
269 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in glXUseXFont()
/external/mesa3d/src/glx/
Dxfont.c265 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in DRI_glXUseXFont()
266 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in DRI_glXUseXFont()
267 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in DRI_glXUseXFont()
268 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in DRI_glXUseXFont()
269 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in DRI_glXUseXFont()
270 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in DRI_glXUseXFont()
/external/libepoxy/test/
Dglx_public_api_core.c41 glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); in test_has_extensions()
69 glGetIntegerv(GL_MAJOR_VERSION, &major); in test_gl_version()
70 glGetIntegerv(GL_MINOR_VERSION, &minor); in test_gl_version()
Dwgl_core_and_exts.c49 glGetIntegerv(GL_LIGHTING, &val); in test_function()
60 glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &val); in test_function()
/external/mesa3d/docs/relnotes/
D10.1.6.rst8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
81 - mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
83 glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).
D18.3.1.rst8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
D17.3.5.rst8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
/external/deqp/modules/gles3/functional/
Des3fNegativeBufferApiTests.cpp224 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in init()
225 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in init()
281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in init()
284 glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); in init()
328 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init()
335 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init()
358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); in init()
392 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init()
399 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init()
431 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in init()
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