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Searched refs:glGetProgramResourceIndex (Results 1 – 25 of 47) sorted by relevance

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/external/angle/src/tests/gl_tests/
DProgramInterfaceTest.cpp48 glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, essl31_shaders::PositionAttrib()); in TEST_P()
52 index = glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, "missing"); in TEST_P()
56 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "oColor"); in TEST_P()
60 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "missing"); in TEST_P()
64 index = glGetProgramResourceIndex(program, GL_ATOMIC_COUNTER_BUFFER, "missing"); in TEST_P()
84 glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, essl31_shaders::PositionAttrib()); in TEST_P()
107 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "oColor"); in TEST_P()
209 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, "position"); in TEST_P()
236 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "oColor[0]"); in TEST_P()
376 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "color"); in TEST_P()
[all …]
DGeometryShaderTest.cpp517 const GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "color"); in TEST_P()
584 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, "position"); in TEST_P()
591 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "oColor"); in TEST_P()
597 index = glGetProgramResourceIndex(program, GL_UNIFORM, "u_color"); in TEST_P()
604 index = glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, "ubo1"); in TEST_P()
635 index = glGetProgramResourceIndex(programWithSSBO, GL_SHADER_STORAGE_BLOCK, "ssbo"); in TEST_P()
642 index = glGetProgramResourceIndex(programWithSSBO, GL_BUFFER_VARIABLE, "ssbo.ssbo_value"); in TEST_P()
672 index = glGetProgramResourceIndex(programWithAtomicCounter, GL_UNIFORM, "gs_counter"); in TEST_P()
DShaderStorageBufferTest.cpp1485 glGetProgramResourceIndex(program1.get(), GL_BUFFER_VARIABLE, "Output.result1"); in TEST_P()
1494 glGetProgramResourceIndex(program2.get(), GL_BUFFER_VARIABLE, "Output.result2"); in TEST_P()
2299 GLuint resourceIndex = glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "B"); in TEST_P()
2346 GLuint resourceIndex = glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "B"); in TEST_P()
DGLSLTest.cpp3158 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "image1"); in TEST_P()
3162 index = glGetProgramResourceIndex(program, GL_UNIFORM, "image2"); in TEST_P()
3185 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "ac1"); in TEST_P()
3189 index = glGetProgramResourceIndex(program, GL_UNIFORM, "ac2"); in TEST_P()
3284 GLuint uboBlockIndex = glGetProgramResourceIndex(program.get(), GL_UNIFORM_BLOCK, "UBO"); in TEST_P()
3301 glGetProgramResourceIndex(program.get(), GL_UNIFORM, resourceName.str().c_str()); in TEST_P()
/external/deqp/framework/egl/
DegluStaticES31Library.inl135 { "glGetProgramResourceIndex", (deFunctionPtr)glGetProgramResourceIndex },
DegluStaticES32Library.inl156 { "glGetProgramResourceIndex", (deFunctionPtr)glGetProgramResourceIndex },
/external/mesa3d/src/mapi/es2api/
Dgles2-symbols.txt153 glGetProgramResourceIndex
/external/deqp/external/openglcts/modules/gles31/
Des31cProgramInterfaceQueryTests.cpp171 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str()); in VerifyGetProgramResourceIndex()
184 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str()); in VerifyGetProgramResourceIndex()
1987 glGetProgramResourceIndex(31337u, GL_PROGRAM_INPUT, "pie"); in Run()
2089 glGetProgramResourceIndex(program, GL_ATOMIC_COUNTER_BUFFER, name); in Run()
2152 glGetProgramResourceIndex(sh, GL_PROGRAM_INPUT, "pie"); in Run()
2486 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "color"); in Run()
3077 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "someLongName"); in Run()
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl135 gl->getProgramResourceIndex = &glGetProgramResourceIndex;
DglwInitES32Direct.inl156 gl->getProgramResourceIndex = &glGetProgramResourceIndex;
DglwInitES31.inl135 …gramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
DglwInitES32.inl156 …gramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
DglwInitGL43.inl193 …ResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
DglwInitGL44.inl202 …ResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
DglwInitGL45.inl242 …ResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
/external/angle/src/libGL/
DlibGL_autogen.def928 glGetProgramResourceIndex
/external/deqp/external/openglcts/modules/gl/
Dgl4cProgramInterfaceQueryTests.cpp223 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str()); in VerifyGetProgramResourceIndex()
236 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str()); in VerifyGetProgramResourceIndex()
2761 glGetProgramResourceIndex(31337u, GL_PROGRAM_INPUT, "pie"); in Run()
2844 glGetProgramResourceIndex(program, GL_ATOMIC_COUNTER_BUFFER, name); in Run()
2907 glGetProgramResourceIndex(sh, GL_PROGRAM_INPUT, "pie"); in Run()
3425 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "color"); in Run()
4378 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "someLongName"); in Run()
/external/angle/src/libGLESv2/
DlibGLESv2_no_capture_autogen.def279 glGetProgramResourceIndex
DlibGLESv2_with_capture_autogen.def279 glGetProgramResourceIndex
DlibGLESv2_autogen.def279 glGetProgramResourceIndex
/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp950 …const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_SHADER_STOR… in readFloatOrNormTextureWithLookupsAndVerify()
967 …const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_SHADER… in readFloatOrNormTextureWithLookupsAndVerify()
969 …const deUint32 valueIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_BUFFER… in readFloatOrNormTextureWithLookupsAndVerify()
Des31fTessellationTests.cpp7036 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_unreferenced"); in iterate()
7063 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_referenced"); in iterate()
7207 … resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_PROGRAM_OUTPUT, "v_perPatch"); in iterate()
7234 …resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_PROGRAM_OUTPUT, "v_perVertex"); in iterate()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl327 gl->getProgramResourceIndex = glGetProgramResourceIndex;
/external/angle/util/
Dgles_loader_autogen.cpp353 ANGLE_UTIL_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex; variable
1955 glGetProgramResourceIndex = in LoadGLES()
Dgles_loader_autogen.h361 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex;

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