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Searched refs:glGetShaderPrecisionFormat (Results 1 – 25 of 68) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES20Library.inl74 { "glGetShaderPrecisionFormat", (deFunctionPtr)glGetShaderPrecisionFormat },
DegluStaticES30Library.inl124 { "glGetShaderPrecisionFormat", (deFunctionPtr)glGetShaderPrecisionFormat },
DegluStaticES31Library.inl146 { "glGetShaderPrecisionFormat", (deFunctionPtr)glGetShaderPrecisionFormat },
DegluStaticES32Library.inl169 { "glGetShaderPrecisionFormat", (deFunctionPtr)glGetShaderPrecisionFormat },
/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp225 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); in init()
227 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]); in init()
229 glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]); in init()
234 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, GL_MEDIUM_FLOAT, &range[0], &precision[0]); in init()
/external/skia/src/gpu/gl/egl/
DGrGLMakeNativeInterface_egl.cpp79 M(glGetShaderPrecisionFormat) in egl_get_gl_proc()
/external/skqp/src/gpu/gl/egl/
DGrGLMakeNativeInterface_egl.cpp79 M(glGetShaderPrecisionFormat) in egl_get_gl_proc()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def71 glGetShaderPrecisionFormat @70
DlibGLESv2.lds72 glGetShaderPrecisionFormat;
/external/mesa3d/src/mapi/es2api/
Dgles2-symbols.txt166 glGetShaderPrecisionFormat
/external/mesa3d/docs/relnotes/
D7.9.2.rst74 [gles2] glGetShaderPrecisionFormat not implemented yet
155 - mesa: implement glGetShaderPrecisionFormat()
248 - mesa: Connect glGetShaderPrecisionFormat into the dispatch table
D7.10.1.rst72 [gles2] glGetShaderPrecisionFormat not implemented yet
159 - mesa: implement glGetShaderPrecisionFormat()
269 - mesa: Connect glGetShaderPrecisionFormat into the dispatch table
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl74 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
DglwInitES30Direct.inl124 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
DglwInitES20.inl74 …rPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat");
DglwInitES31Direct.inl146 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
DglwInitES32Direct.inl169 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
DglwInitES30.inl124 …rPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat");
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp273 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); in init()
275 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]); in init()
277 glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]); in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp359 ctx.glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); in get_shader_precision_format()
361 ctx.glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]); in get_shader_precision_format()
363 ctx.glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]); in get_shader_precision_format()
/external/angle/src/libGL/
DlibGL_autogen.def821 glGetShaderPrecisionFormat
/external/angle/src/libANGLE/renderer/gl/
DFeatureSupportGL.md44 |Shader format precision (glGetShaderPrecisionFormat)|4.1|[GL_ARB_ES2_compatibility](https://www.op…
/external/deqp/doc/
DGLES2 Negative API Functions.txt53 o glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* preci…
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp119 …void glGetShaderPrecisionFormat (deUint32 shadertype, deUint32 precisiontype, int* range, int…
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precision…

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