Searched refs:glInvalidateBufferData (Results 1 – 17 of 17) sorted by relevance
933 glInvalidateBufferData
5196 void GL_APIENTRY glInvalidateBufferData(GLuint buffer) in glInvalidateBufferData() function
414 gl->invalidateBufferData = glInvalidateBufferData;
3492 GLW_APICALL void GLW_APIENTRY glInvalidateBufferData (GLuint buffer) function
244 …validateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferData");
253 …validateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferData");
317 …validateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferData");
414 #define glInvalidateBufferData glwInvalidateBufferData macro
414 void glInvalidateBufferData (glw::GLuint buffer);
3038 void CallLogWrapper::glInvalidateBufferData (glw::GLuint buffer) function in CallLogWrapper3041 m_log << TestLog::Message << "glInvalidateBufferData(" << buffer << ");" << TestLog::EndMessage;
2535 GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
2484 GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
2572 GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
2520 GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
10866 …r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"… in _glewInit_GL_ARB_invalidate_subdata()
5519 #define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData) macro