Searched refs:glMinSampleShading (Results 1 – 25 of 33) sorted by relevance
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144 gl.glMinSampleShading(0.0f); in iterate()147 gl.glMinSampleShading(1.0f); in iterate()150 gl.glMinSampleShading(0.5f); in iterate()165 gl.glMinSampleShading(value); in iterate()206 gl.glMinSampleShading(-0.5f); in iterate()209 gl.glMinSampleShading(-1.0f); in iterate()212 gl.glMinSampleShading(-1.5f); in iterate()215 gl.glMinSampleShading(1.5f); in iterate()218 gl.glMinSampleShading(2.0f); in iterate()221 gl.glMinSampleShading(2.5f); in iterate()
215 glMinSampleShading
38 MIN_SAMPLE_SHADING state is clamped when it is specified with glMinSampleShading
218 { "glMinSampleShading", (deFunctionPtr)glMinSampleShading },
218 gl->minSampleShading = &glMinSampleShading;
218 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
216 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
242 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
233 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
270 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
279 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
348 gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading");
467 #define glMinSampleShading glwMinSampleShading macro
782 glMinSampleShading
4181 void GL_APIENTRY glMinSampleShading(GLfloat value) in glMinSampleShading() function
360 glMinSampleShading
467 gl->minSampleShading = glMinSampleShading;
1807 GL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value);
1809 GL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value);
467 void glMinSampleShading (glw::GLfloat value);
3469 void CallLogWrapper::glMinSampleShading (glw::GLfloat value) function in CallLogWrapper3472 m_log << TestLog::Message << "glMinSampleShading(" << value << ");" << TestLog::EndMessage;
6735 glMinSampleShading(min_sample_shading); in vrend_set_min_samples()