/external/angle/samples/stencil_operations/ |
D | StencilOperations.cpp | 134 glStencilFunc(GL_LESS, 0x7, 0x3); in draw() 148 glStencilFunc(GL_GREATER, 0x3, 0x3); in draw() 162 glStencilFunc(GL_EQUAL, 0x1, 0x3); in draw() 177 glStencilFunc(GL_EQUAL, 0x2, 0x1); in draw() 195 glStencilFunc(GL_EQUAL, stencilValues[i], 0xff); in draw()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboStencilbufferTests.cpp | 108 glStencilFunc(GL_ALWAYS, 0, 0xffu); in render() 120 glStencilFunc(GL_EQUAL, m_useDepth ? 2 : 1, 0xffu); in render() 127 glStencilFunc(GL_GREATER, m_useDepth ? 1 : 2, 0xffu); in render() 205 glStencilFunc(GL_ALWAYS, 0, 0xffu); in render() 217 glStencilFunc(GL_EQUAL, hasDepth ? 2 : 1, 0xffu); in render() 224 glStencilFunc(GL_GREATER, hasDepth ? 1 : 2, 0xffu); in render()
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D | es3fFboInvalidateTests.cpp | 157 glStencilFunc (GL_ALWAYS, 1, 0xff); in render() 186 glStencilFunc(GL_EQUAL, 1, 0xff); in render() 244 glStencilFunc (GL_ALWAYS, 1, 0xff); in render() 278 glStencilFunc(GL_EQUAL, 1, 0xff); in render() 323 glStencilFunc (GL_ALWAYS, 1, 0xff); in render() 402 glStencilFunc (GL_ALWAYS, 1, 0xff); in render() 506 glStencilFunc (GL_ALWAYS, 1, 0xff); in render() 535 glStencilFunc(GL_EQUAL, 1, 0xff); in render() 626 glStencilFunc (GL_ALWAYS, 1, 0xff); in render() 753 glStencilFunc (GL_ALWAYS, 1, 0xff); in render() [all …]
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D | es3fFboMultisampleTests.cpp | 147 glStencilFunc(GL_ALWAYS, 0, 0xffu); in render() 216 glStencilFunc(GL_EQUAL, s, 0xffu); in render()
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D | es3fRasterizerDiscardTests.cpp | 296 glStencilFunc (GL_NOTEQUAL, 1, 0xFF); in iterate() 354 glStencilFunc (GL_EQUAL, 1, 0xFF); in iterate()
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/external/angle/src/tests/gl_tests/ |
D | BlitFramebufferANGLETest.cpp | 848 glStencilFunc(GL_ALWAYS, 0x1, 0xFF); in TEST_P() 878 glStencilFunc(GL_EQUAL, 0x1, 0xFF); // only pass if stencil buffer at pixel reads 0x1 in TEST_P() 1300 glStencilFunc(GL_ALWAYS, 0x1, 0xFF); in TEST_P() 1333 glStencilFunc(GL_EQUAL, 0x1, 0xFF); in TEST_P() 1399 glStencilFunc(GL_ALWAYS, 0x2, 0xFF); in TEST_P() 1414 glStencilFunc(GL_EQUAL, 0x1, 0xFF); in TEST_P() 1423 glStencilFunc(GL_EQUAL, 0x2, 0xFF); in TEST_P() 1432 glStencilFunc(GL_EQUAL, 0x10, 0xFF); in TEST_P() 1551 glStencilFunc(GL_ALWAYS, 0x2, 0xFF); in TEST_P() 1607 glStencilFunc(GL_EQUAL, 0x1, 0xFF); in TEST_P() [all …]
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D | DepthStencilTest.cpp | 148 glStencilFunc(GL_EQUAL, 0x1B, 0xFF); in ensureStencilUnaffected() 225 glStencilFunc(GL_ALWAYS, 0x84, 0xFF); in prepareSingleEmulatedWithPacked()
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D | FramebufferMixedSamplesTest.cpp | 117 glStencilFunc(GL_EQUAL, 1, 0xffffffff); in prepareForDraw()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 105 { "glStencilFunc", (deFunctionPtr)glStencilFunc },
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D | egluStaticES30Library.inl | 181 { "glStencilFunc", (deFunctionPtr)glStencilFunc },
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D | egluStaticES31Library.inl | 242 { "glStencilFunc", (deFunctionPtr)glStencilFunc },
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/external/angle/src/libGLESv1_CM/ |
D | libGLESv1_CM.def | 130 glStencilFunc @128
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/external/mesa3d/src/mapi/es1api/ |
D | gles1-symbols.txt | 128 glStencilFunc
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | libGLES_CM.def | 154 glStencilFunc @116
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D | libGLES_CM.lds | 155 glStencilFunc;
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/external/mesa3d/src/gallium/targets/osmesa/ |
D | osmesa.mingw.def | 270 glStencilFunc = glStencilFunc@12
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D | osmesa.def | 273 glStencilFunc
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/external/skia/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 91 M(glStencilFunc) in egl_get_gl_proc()
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/external/skqp/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 91 M(glStencilFunc) in egl_get_gl_proc()
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/external/mesa3d/src/gallium/frontends/wgl/ |
D | opengl32.mingw.def | 263 glStencilFunc = glStencilFunc@12
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D | opengl32.def | 263 glStencilFunc
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeFragmentApiTests.cpp | 87 glStencilFunc(-1, 0, 1); in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 102 glStencilFunc @100
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D | libGLESv2.lds | 103 glStencilFunc;
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 278 glStencilFunc
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