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Searched refs:glTexStorage2D (Results 1 – 25 of 103) sorted by relevance

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/external/angle/src/tests/gl_tests/
DComputeShaderTest.cpp26 glTexStorage2D(GL_TEXTURE_2D, 1, internalFormat, width, height); in createDummyOutputImage()
44 glTexStorage2D(GL_TEXTURE_2D, 1, internalFormat, kWidth, kHeight); in runSharedMemoryTest()
51 glTexStorage2D(GL_TEXTURE_2D, 1, internalFormat, kWidth, kHeight); in runSharedMemoryTest()
500 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, width, height); in TEST_P()
505 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, width, height); in TEST_P()
570 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, width, height); in TEST_P()
575 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, width, height); in TEST_P()
661 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, kWidth, kHeight); in TEST_P()
714 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, width, height); in TEST_P()
723 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, width, height); in TEST_P()
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DParallelShaderCompileTest.cpp301 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, 1, 1); in runAndVerify()
307 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, 1, 1); in runAndVerify()
313 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32UI, 1, 1); in runAndVerify()
DBuiltinVariableTest.cpp225 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1); in testSetUp()
230 glTexStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH_COMPONENT32F, 1, 1); in testSetUp()
DBPTCCompressedTextureTest.cpp179 glTexStorage2D(GL_TEXTURE_2D, 1, GL_COMPRESSED_RGBA_BPTC_UNORM_EXT, 4, 4); in TEST_P()
306 glTexStorage2D(GL_TEXTURE_2D, 1, GL_COMPRESSED_RGBA_BPTC_UNORM_EXT, 4, 4); in TEST_P()
DClearTest.cpp1068 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P()
1087 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P()
1112 glTexStorage2D(GL_TEXTURE_2D, 1, GL_SRGB8_ALPHA8, getWindowWidth(), getWindowHeight()); in TEST_P()
1130 glTexStorage2D(GL_TEXTURE_2D, 1, GL_SRGB8_ALPHA8, getWindowWidth(), getWindowHeight()); in TEST_P()
1134 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P()
1202 glTexStorage2D(GL_TEXTURE_2D, 1, format, fboSize, fboSize); in TEST_P()
DBlitFramebufferANGLETest.cpp1183 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 256, 256); in TEST_P()
1307 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 256, 256); in TEST_P()
1354 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, kSize, kSize); in TEST_P()
1506 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, kSize, kSize); in TEST_P()
1860 glTexStorage2D(GL_TEXTURE_2D, 3, GL_RGBA8, 4, 4); in TEST_P()
1862 glTexStorage2D(GL_TEXTURE_2D, 3, GL_RGBA8, 4, 4); in TEST_P()
1916 glTexStorage2D(GL_TEXTURE_2D, 3, GL_RGBA8, 4, 4); in TEST_P()
1918 glTexStorage2D(GL_TEXTURE_2D, 3, GL_RGBA8, 4, 4); in TEST_P()
DPackUnpackTest.cpp81 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RG32F, getWindowWidth(), getWindowHeight()); in testSetUp()
DDXT1CompressedTextureTest.cpp136 glTexStorage2D(GL_TEXTURE_2D, pixel_levels, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, pixel_0_width, in TEST_P()
246 glTexStorage2D(GL_TEXTURE_2D, pixel_levels, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, pixel_0_width, in TEST_P()
DReadPixelsTest.cpp86 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, fboWidth, fboHeight); in Reset()
662 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 1); in testSetUp()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp1024 glTexStorage2D(GL_TEXTURE_2D, 5, GL_RG32F, 16, 16); in Run()
1126 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Write()
1254 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in WriteCS()
1410 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Read()
1551 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in ReadCS()
1653 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Read()
1666 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Read()
1818 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Write()
1830 glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, internalformat, kSize, kSize); in Write()
2057 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Write()
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Des31cShaderImageSizeTests.cpp596 glTexStorage2D(target[i], 10, TexInternalFormat<T>(), 512, 128); in Run()
606 glTexStorage2D(target[i], 4, TexInternalFormat<T>(), 16, 16); in Run()
664 glTexStorage2D(target[i], 2, TexInternalFormat<T>(), 2, 2); in Run()
/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1056 glTexStorage2D(GL_TEXTURE_2D, 5, GL_RG32F, 16, 16); in Run()
1160 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Write()
1288 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in WriteCS()
1445 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Read()
1586 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in ReadCS()
1689 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Read()
1702 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Read()
1854 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Write()
1866 glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, internalformat, kSize, kSize); in Write()
2096 glTexStorage2D(GL_TEXTURE_2D, 1, internalformat, kSize, kSize); in Write()
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/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp2904 glTexStorage2D (GL_TEXTURE_2D, 1, 0, 16, 16); in init()
2906 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); in init()
2911 glTexStorage2D (0, 1, GL_RGBA8, 16, 16); in init()
2913 glTexStorage2D (GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16); in init()
2915 glTexStorage2D (GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16); in init()
2920 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA8, 0, 16); in init()
2922 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA8, 16, 0); in init()
2924 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA8, 0, 0); in init()
2936 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16); in init()
2948 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16); in init()
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Des3fFboStateQueryTests.cpp296 glTexStorage2D(GL_TEXTURE_2D, 7, GL_RGB8, 128, 128); in test()
334 glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGB8, 128, 128); in test()
542 glTexStorage2D(GL_TEXTURE_2D, 1, colorFormat, 128, 128); in test()
748 glTexStorage2D(GL_TEXTURE_2D, 1, internalFormat, 128, 128); in testColorAttachment()
770 glTexStorage2D(GL_TEXTURE_2D, 1, internalFormat, 128, 128); in testDepthAttachment()
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dgl_texture.cc198 RETURN_IF_ERROR(TFLITE_GPU_CALL_GL(glTexStorage2D, kTarget, in CreateReadOnlyRgba2dImageTexture()
283 RETURN_IF_ERROR(TFLITE_GPU_CALL_GL(glTexStorage2D, kTarget, in CreateReadWriteRgbaImageTexture()
Degl_environment.cc138 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4); in ForceSyncTurning()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.texture.specification.txt31 + glTexStorage2D() and glTexStorage3D()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp3636 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, 0, 16, 16); in texstorage2d()
3638 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); in texstorage2d()
3643 ctx.glTexStorage2D(0, 1, GL_RGBA8, 16, 16); in texstorage2d()
3645 ctx.glTexStorage2D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16); in texstorage2d()
3647 ctx.glTexStorage2D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16); in texstorage2d()
3652 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 16); in texstorage2d()
3654 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 0); in texstorage2d()
3656 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 0); in texstorage2d()
3663 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 16); in texstorage2d()
3665 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 0); in texstorage2d()
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Des31fIndexedStateQueryTests.cpp515 gl.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 32, 32); in iterate()
579 gl.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 32, 32); in iterate()
586 gl.glTexStorage2D(GL_TEXTURE_2D, 3, GL_RGBA8, 32, 32); in iterate()
643 gl.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 32, 32); in iterate()
707 gl.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 32, 32); in iterate()
771 gl.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 32, 32); in iterate()
835 gl.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 32, 32); in iterate()
/external/angle/src/tests/perf_tests/
DDispatchComputePerf.cpp134 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32F, params.textureWidth, params.textureHeight); in initTextures()
/external/deqp/framework/egl/
DegluStaticES30Library.inl193 { "glTexStorage2D", (deFunctionPtr)glTexStorage2D },
DegluStaticES31Library.inl254 { "glTexStorage2D", (deFunctionPtr)glTexStorage2D },
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def293 glTexStorage2D @303
DlibGLESv2.lds249 glTexStorage2D;
/external/mesa3d/src/mapi/es2api/
Dgles2-symbols.txt294 glTexStorage2D

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