/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 387 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data); in CreateTexture2DRgb() 388 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0); in CreateTexture2DRgb() 389 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1); in CreateTexture2DRgb() 390 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2); in CreateTexture2DRgb() 391 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3); in CreateTexture2DRgb() 425 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data); in CreateTexture2DRg() 426 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0); in CreateTexture2DRg() 427 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1); in CreateTexture2DRg() 428 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2); in CreateTexture2DRg() 429 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3); in CreateTexture2DRg() [all …]
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D | es31cShaderImageLoadStoreTests.cpp | 1412 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datas[0]); in Read() 1414 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datab[0]); in Read() 1416 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.data[0]); in Read() 1553 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datas[0]); in ReadCS() 1555 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datab[0]); in ReadCS() 1557 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.data[0]); in ReadCS() 1655 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datas[0]); in Read() 1657 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datab[0]); in Read() 1659 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.data[0]); in Read() 2320 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &data[0]); in Read() [all …]
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/external/angle/src/tests/gl_tests/ |
D | ComputeShaderTest.cpp | 45 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, format, in runSharedMemoryTest() 52 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, format, initData); in runSharedMemoryTest() 501 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P() 506 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P() 571 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P() 576 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P() 662 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P() 715 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P() 724 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P() 786 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureWidth, kTextureHeight, GL_RED_INTEGER, in TEST_P() [all …]
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D | SRGBTextureTest.cpp | 102 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, getSRGB8TextureFormat(), GL_UNSIGNED_BYTE, in TEST_P() 136 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, in TEST_P() 176 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel); in TEST_P() 332 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, redWidth, redHeight, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
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D | ParallelShaderCompileTest.cpp | 302 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RED_INTEGER, GL_UNSIGNED_INT, in runAndVerify() 308 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RED_INTEGER, GL_UNSIGNED_INT, in runAndVerify() 314 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RED_INTEGER, GL_UNSIGNED_INT, in runAndVerify()
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D | TextureTest.cpp | 322 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 2, sourceUnsizedFormat, GL_FLOAT, imageData); in testFloatCopySubImage() 688 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texData); in testSamplerArrayDraw() 693 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texData); in testSamplerArrayDraw() 1477 glTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in TEST_P() 1486 glTexSubImage2D(GL_TEXTURE_2D, 1, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in TEST_P() 1529 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel); in TEST_P() 1532 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); in TEST_P() 1535 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel); in TEST_P() 1567 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texData); in TEST_P() 1572 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() [all …]
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D | SixteenBppTextureTest.cpp | 159 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 2, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels); in TEST_P() 184 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, pixels); in TEST_P() 247 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, pixels); in TEST_P()
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D | DepthStencilFormatsTest.cpp | 269 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, type.format, type.type, type.data); in depthStencilReadbackCase() 584 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, type.format, type.type, type.data); in TEST_P() 790 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, data); in TEST_P() 1016 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, in TEST_P() 1089 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, in TEST_P()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureGatherTests.cpp | 450 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, tex_type, &pixels[0]); in CreateTexture2DRgb() 456 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data); in CreateTexture2DRgb() 457 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0); in CreateTexture2DRgb() 458 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1); in CreateTexture2DRgb() 459 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2); in CreateTexture2DRgb() 460 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3); in CreateTexture2DRgb() 483 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, tex_type, &pixels[0]); in CreateTexture2DRg() 489 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data); in CreateTexture2DRg() 490 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0); in CreateTexture2DRg() 491 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1); in CreateTexture2DRg() [all …]
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1447 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datas[0]); in Read() 1449 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datab[0]); in Read() 1451 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.data[0]); in Read() 1588 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datas[0]); in ReadCS() 1590 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datab[0]); in ReadCS() 1592 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.data[0]); in ReadCS() 1691 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datas[0]); in Read() 1693 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.datab[0]); in Read() 1695 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &d.data[0]); in Read() 2358 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kSize, kSize, format, type, &data[0]); in Read() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 1581 glTexSubImage2D(0, 0, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); in init() 1593 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, GL_UNSIGNED_BYTE, 0); in init() 1607 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGB, 0, 0); in init() 1621 glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1635 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1637 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1639 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1641 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1643 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1645 glTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 1429 glTexSubImage2D(0, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1434 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, GL_UNSIGNED_BYTE, 0); in init() 1439 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, 0, 0); in init() 1444 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0); in init() 1446 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in init() 1448 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init() 1450 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init() 1452 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in init() 1454 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_FLOAT, 0); in init() 1471 glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); in init() [all …]
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 116 { "glTexSubImage2D", (deFunctionPtr)glTexSubImage2D },
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/external/angle/src/tests/perf_tests/ |
D | TextureUploadPerf.cpp | 257 glTexSubImage2D(GL_TEXTURE_2D, 0, rand() % (params.baseSize - params.subImageSize), in drawBenchmark() 301 glTexSubImage2D(GL_TEXTURE_2D, 0, rand() % (params.baseSize - params.subImageSize), in drawBenchmark()
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/external/webrtc/webrtc/test/gl/ |
D | gl_renderer.cc | 85 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width_, height_, GL_BGRA, in RenderFrame()
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/external/webrtc/webrtc/modules/video_render/android/ |
D | video_render_opengles20.cc | 361 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_LUMINANCE, in GlTexSubImage2D() 368 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, row, width, 1, GL_LUMINANCE, in GlTexSubImage2D()
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/external/angle/src/libGLESv1_CM/ |
D | libGLESv1_CM.def | 143 glTexSubImage2D @141
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/external/mesa3d/src/mapi/es1api/ |
D | gles1-symbols.txt | 145 glTexSubImage2D
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 1562 ctx.glTexSubImage2D(0, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage2d() 1567 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, GL_UNSIGNED_BYTE, 0); in texsubimage2d() 1572 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, 0, 0); in texsubimage2d() 1577 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0); in texsubimage2d() 1579 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in texsubimage2d() 1581 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage2d() 1583 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage2d() 1585 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage2d() 1587 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_FLOAT, 0); in texsubimage2d() 1605 ctx.glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); in texsubimage2d_neg_level() [all …]
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/external/tensorflow/tensorflow/examples/android/jni/object_tracking/ |
D | sprite.h | 166 glTexSubImage2D(GL_TEXTURE_2D, in LoadTexture()
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/external/mesa3d/docs/relnotes/ |
D | 7.5.2.rst | 50 glTexSubImage2D when using Gallium.
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | libGLES_CM.def | 171 glTexSubImage2D @127
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D | libGLES_CM.lds | 172 glTexSubImage2D;
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.texture.specification.txt | 25 + glTexImage3D(), glTexImage2D(), glTexSubImage3D(), glTexSubImage2D()
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/external/mesa3d/src/gallium/targets/osmesa/ |
D | osmesa.mingw.def | 323 glTexSubImage2D = glTexSubImage2D@36
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