/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureGatherTests.cpp | 585 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, GL_INT, &pixels… in CreateTexture2DArrayInt() 590 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt() 591 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt() 592 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data … in CreateTexture2DArrayInt() 593 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data… in CreateTexture2DArrayInt() 594 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, GL_RGBA_INTEGER, GL_INT, data … in CreateTexture2DArrayInt() 619 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, j, csize, csize, 1, format, GL_FLOAT, &pixels[… in CreateTextureCubeArray() 635 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 22, 25, (6 * data_slice) + i, 2, 2, 1, format, GL_FL… in CreateTextureCubeArray() 637 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 16, 10, (6 * data_slice) + i, 1, 1, 1, format, GL_FL… in CreateTextureCubeArray() 639 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 11, 2, (6 * data_slice) + i, 1, 1, 1, format, GL_FLO… in CreateTextureCubeArray() [all …]
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 2365 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2384 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2580 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2599 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2787 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic() 2806 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]… in Atomic() 3472 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run() 3566 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 2223 glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2225 glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2230 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); in init() 2235 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); in init() 2240 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in init() 2242 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init() 2244 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in init() 2246 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in init() 2248 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0); in init() 2265 glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() [all …]
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D | es3fTextureSpecificationTests.cpp | 1484 …glTexSubImage3D(GL_TEXTURE_3D, ndx, x, y, z, w, h, d, transferFmt.format, transferFmt.dataType, da… in createTexture() 1844 …glTexSubImage3D(GL_TEXTURE_3D, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.form… in createTexture() 2236 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, 0, 0, 0, levelW, levelH, m_numLayers, transferFmt.format… in createTexture() 2278 …glTexSubImage3D(GL_TEXTURE_3D, ndx, 0, 0, 0, levelW, levelH, levelD, transferFmt.format, transferF… in createTexture() 2882 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFm… in createTexture() 2993 …glTexSubImage3D(GL_TEXTURE_3D, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, transferFmt.form… in createTexture() 3239 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, x, y, z, w, h, d, fmt.format, fmt.dataType, levelData.ge… in createTexture()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 526 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, i, csize, csize, 1, GL_RGBA_INTEGER, tex_type, &pixe… in CreateTexture2DArrayInt() 531 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt() 532 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt() 533 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, dat… in CreateTexture2DArrayInt() 534 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, da… in CreateTexture2DArrayInt() 535 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 9, 14, data_slice, 1, 1, 1, GL_RGBA_INTEGER, tex_type, dat… in CreateTexture2DArrayInt() 562 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 22, 25, data_slice, 2, 2, 1, format, GL_FLOAT, data); in CreateTexture2DArray() 563 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 16, 10, data_slice, 1, 1, 1, format, GL_FLOAT, data + 0); in CreateTexture2DArray() 564 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 11, 2, data_slice, 1, 1, 1, format, GL_FLOAT, data + 1); in CreateTexture2DArray() 565 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 24, 13, data_slice, 1, 1, 1, format, GL_FLOAT, data + 2); in CreateTexture2DArray() [all …]
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D | es31cShaderImageLoadStoreTests.cpp | 2327 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2346 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2542 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2561 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 2, format, type, &data[0]); in Read() 2752 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]); in Atomic() 2771 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 3, Format<T>(), Type<T>(), &data[0]… in Atomic() 3429 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run() 3519 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kSize, kSize, 4, GL_RED, GL_FLOAT, &data[0]); in Run()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 2881 ctx.glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2883 ctx.glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2888 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); in texsubimage3d() 2893 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); in texsubimage3d() 2898 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in texsubimage3d() 2900 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage3d() 2902 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); in texsubimage3d() 2904 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage3d() 2906 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0); in texsubimage3d() 2924 ctx.glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in texsubimage3d_neg_level() [all …]
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D | es31fTextureSpecificationTests.cpp | 388 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.form… in createTexture() 569 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_subX, m_subY, m_subZ, m_subW, m_subH, m_subD, tran… in createTexture() 695 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, x, y, z, w, h, d, fmt.format, fmt.dataType, levelD… in createTexture()
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/external/angle/src/tests/gl_tests/ |
D | MipmapTest.cpp | 868 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 873 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 1, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 878 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 2, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 966 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 971 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 1, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1002 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 1, 16, 16, 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
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D | ComputeShaderTest.cpp | 1162 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1168 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1229 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1235 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1375 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1381 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1446 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1452 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1618 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P() 1624 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kWidth, kHeight, kDepth, GL_RED_INTEGER, in TEST_P()
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D | WebGLReadOutsideFramebufferTest.cpp | 74 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, z, mWidth, mHeight, 1, GL_RGBA, in toTexture3D()
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D | ReadPixelsTest.cpp | 545 glTexSubImage3D(textureTarget, level, 0, 0, 0, mipSize, mipSize, layers, GL_RGBA, in initializeTextureData()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.texture.specification.txt | 25 + glTexImage3D(), glTexImage2D(), glTexSubImage3D(), glTexSubImage2D()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 196 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
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D | egluStaticES31Library.inl | 258 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
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D | egluStaticES32Library.inl | 302 { "glTexSubImage3D", (deFunctionPtr)glTexSubImage3D },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 195 glTexSubImage3D @214
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D | libGLESv2.lds | 151 glTexSubImage3D;
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 299 glTexSubImage3D
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_texture.cc | 226 RETURN_IF_ERROR(TFLITE_GPU_CALL_GL(glTexSubImage3D, kTarget, /* level = */ 0, in CreateReadOnlyRgba3dImageTexture()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 196 gl->texSubImage3D = &glTexSubImage3D;
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D | glwInitES31Direct.inl | 258 gl->texSubImage3D = &glTexSubImage3D;
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D | glwInitES32Direct.inl | 302 gl->texSubImage3D = &glTexSubImage3D;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zof… in glTexSubImage3D() function in sglr::ContextWrapper
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 354 glTexSubImage3D
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