/external/angle/samples/texture_wrap/ |
D | TextureWrap.cpp | 111 glUniform1f(mOffsetLoc, -0.7f); in draw() 117 glUniform1f(mOffsetLoc, 0.0f); in draw() 123 glUniform1f(mOffsetLoc, 0.7f); in draw()
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/external/angle/samples/mip_map_2d/ |
D | MipMap2D.cpp | 121 glUniform1f(mOffsetLoc, -0.6f); in draw() 126 glUniform1f(mOffsetLoc, 0.0f); in draw() 132 glUniform1f(mOffsetLoc, 0.6f); in draw()
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/external/angle/src/tests/gl_tests/ |
D | PointSpritesTest.cpp | 66 glUniform1f(pointSizeLoc, maxPointSize); in testPointCoordAndPointSizeCompliance() 249 glUniform1f(pointSizeLoc, pointSize); in TEST_P() 344 glUniform1f(pointSizeLoc, 1.0f); in TEST_P() 377 glUniform1f(pointSizeLoc, 2.0f); in TEST_P() 459 glUniform1f(pointSizeLoc, pointSize); in TEST_P() 515 glUniform1f(pointSizeLoc, testPointSize); in TEST_P()
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D | ProgramBinaryTest.cpp | 687 glUniform1f(redVSLoc, 0.6f); in TEST_P() 688 glUniform1f(greenVSLoc, 0.2f); in TEST_P() 689 glUniform1f(blueVSLoc, 1.1f); in TEST_P() 690 glUniform1f(redFSLoc, 0.1f); in TEST_P() 691 glUniform1f(greenFSLoc, 0.4f); in TEST_P() 692 glUniform1f(blueFSLoc, 0.7f); in TEST_P() 733 glUniform1f(redVSLoc, 0.2f); in TEST_P() 734 glUniform1f(greenVSLoc, -0.6f); in TEST_P() 735 glUniform1f(blueVSLoc, 1.0f); in TEST_P() 736 glUniform1f(redFSLoc, 1.5f); in TEST_P() [all …]
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D | BindUniformLocationTest.cpp | 253 glUniform1f(alphaLocation, 0.8f); in TEST_P() 297 glUniform1f(colorULocation, 0.25f); in TEST_P() 303 glUniform1f(nonexistingLocation, 0.25f); in TEST_P() 307 glUniform1f(-1, 0.25f); in TEST_P() 341 glUniform1f(unboundLocation, 0.25f); in TEST_P()
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D | ShaderNonConstGlobalInitializerTest.cpp | 114 glUniform1f(glGetUniformLocation(program, "nondeterministic_uniform"), 1.0f); in TEST_P() 160 glUniform1f(glGetUniformLocation(program, "nondeterministic_uniform"), 1.0f); in TEST_P()
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D | ProgramPipelineTest.cpp | 281 glUniform1f(location, 1.0); in TEST_P() 284 glUniform1f(location, 1.0); in TEST_P() 303 glUniform1f(location, 1.0); in TEST_P() 306 glUniform1f(location, 0.0); in TEST_P()
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D | UniformTest.cpp | 48 glUniform1f(uniformLocation, expected); in TEST_P() 242 glUniform1f(uniformLocation, expected[i]); in TEST_P() 370 glUniform1f(mUniformFLocation, 1.0f); in TEST_P() 492 glUniform1f(mUniformFLocation, inValue); in TEST_P() 504 glUniform1f(mUniformFLocation, inValue); in TEST_P() 595 glUniform1f(mUniformBLocation, 0.0f); in TEST_P() 603 glUniform1f(mUniformBLocation, 1.0f); in TEST_P() 899 glUniform1f(location, f[0]); in TEST_P() 1403 glUniform1f(location, 1.0f); in TEST_P()
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D | MipmapTest.cpp | 314 glUniform1f(mTexture3DLODUniformLocation, 0); in setUp3DProgram() 989 glUniform1f(mTexture3DLODUniformLocation, 0.); in TEST_P() 990 glUniform1f(mTexture3DSliceUniformLocation, 0.25f); in TEST_P() 996 glUniform1f(mTexture3DSliceUniformLocation, 0.75f); in TEST_P() 1010 glUniform1f(mTexture3DLODUniformLocation, 1.); in TEST_P() 1016 glUniform1f(mTexture3DLODUniformLocation, 2.); in TEST_P() 1022 glUniform1f(mTexture3DLODUniformLocation, 3.); in TEST_P() 1028 glUniform1f(mTexture3DLODUniformLocation, 4.); in TEST_P()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 91 FNDEF(void, glUniform1f, (GLint location, GLfloat x)); 138 #define glUniform1f FNPTR(glUniform1f) macro
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D | importgl.c | 80 IMPORT_FUNC_GL(glUniform1f); in importGLInit()
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/external/angle/src/tests/test_utils/ |
D | draw_call_perf_utils.cpp | 97 glUniform1f(glGetUniformLocation(program, "uScale"), scale); in SetupSimpleScaleAndOffsetProgram() 98 glUniform1f(glGetUniformLocation(program, "uOffset"), offset); in SetupSimpleScaleAndOffsetProgram()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 117 { "glUniform1f", (deFunctionPtr)glUniform1f },
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D | egluStaticES30Library.inl | 198 { "glUniform1f", (deFunctionPtr)glUniform1f },
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D | egluStaticES31Library.inl | 260 { "glUniform1f", (deFunctionPtr)glUniform1f },
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/external/angle/src/tests/perf_tests/ |
D | BufferSubData.cpp | 272 glUniform1f(glGetUniformLocation(mProgram, "uScale"), scale); in initializeBenchmark() 273 glUniform1f(glGetUniformLocation(mProgram, "uOffset"), offset); in initializeBenchmark()
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D | PointSprites.cpp | 171 glUniform1f(pointSizeLocation, params.size); in initializeBenchmark()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 710 glUniform1f(m_DefaultShaderProgram.auiLoc[eDefaultUOffset], 0); in RenderScene() 716 glUniform1f(m_DefaultShaderProgram.auiLoc[eDefaultUOffset], m_fBackgroundPos); in RenderScene() 725 glUniform1f(m_DefaultShaderProgram.auiLoc[eDefaultUOffset], 0); in RenderScene()
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/external/angle/extensions/ |
D | CHROMIUM_bind_uniform_location.txt | 59 glUniform1f(location, 0.1f); 60 glUniform1f(location + 1, 0.2f); // ERROR! math not allowed on locations
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 486 glUniform1f(-1, 0.0f); in init() 512 glUniform1f(vUnif, 0.0f); in init() 530 glUniform1f(fSampler, 0.0f); in init() 543 glUniform1f(-2, 0.0f); in init() 553 glUniform1f(-1, 0.0f); in init()
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/external/skia/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 103 M(glUniform1f) in egl_get_gl_proc()
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/external/skqp/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 103 M(glUniform1f) in egl_get_gl_proc()
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/external/angle/samples/particle_system/ |
D | ParticleSystem.cpp | 153 glUniform1f(mTimeLoc, mParticleTime); in step()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 114 glUniform1f @112
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D | libGLESv2.lds | 115 glUniform1f;
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